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Claude Skills by abhollow
github.com/abhollow15 skills0 installs23 views
- ArtTake one asset or a batch through the art pipeline — generate with Magnific, download, compare at game scale, cut, convert, import, render and log.Votes: 0GitHub stars: 2
- DebugFix a reported bug the disciplined way — reproduce, measure, find the real cause, fix, and prove a new check fails without the fix.Votes: 0GitHub stars: 2
- DoctorCheck the machine for everything Pixel Forge needs (Python, Godot, git, gh, ffmpeg, Magnific) and refresh a game's vendored forge scripts.Votes: 0GitHub stars: 2
- New ProjectScaffold a Pixel Forge game — pixel-correct Godot project, forge.json, docs, smoke test, capture harness, vendored tools, git and optional GitHub repo.Votes: 0GitHub stars: 2
- OptimizeEnd-game review and optimization pass — parallel read-only reviewers, verified findings, fixes in batches, regression checks, size trim.Votes: 0GitHub stars: 2
- PitchMake a one-page pitch (PDF or slide) for a game from real screenshots and numbers pulled from the code.Votes: 0GitHub stars: 2
- Pixel ForgeIdea-to-launch workflow for retro pixel-art games with Claude, Godot 4 and Magnific. Use whenever the user has a game idea, works on a pixel-art or 2D mobile game or a Godot project, writes GDScript, generates sprites, tilesets, backgrounds, music or sound with Magnific, converts art into sprites, playtests or tunes difficulty, debugs a Godot game (blurry art, shaders failing on phones, flaky tests, quiet music, UI off-screen), exports to Android/iOS, or plans a pitch, store page or launch. T...Votes: 0GitHub stars: 2
- PlaytestPlaytesting — prepare a human playtest, turn the user's feedback into numbered changes, or (only when asked) run bot campaigns and report.Votes: 0GitHub stars: 2
- RetroPost-mortem a game or milestone and propose concrete improvements back into Pixel Forge itself (lessons, scripts, templates).Votes: 0GitHub stars: 2
- RoundRun one agreed batch end to end — build, test, render and look, log the decision, update docs, commit per agreement, numbered report.Votes: 0GitHub stars: 2
- ScopeAnalysis only — weigh a feature or change with measurements, an options table and a recommendation. Writes no game code.Votes: 0GitHub stars: 2
- ShipRelease — run the pre-ship checklist, fix what slipped, build a signed release from a tagged commit, and prepare store assets.Votes: 0GitHub stars: 2
- StartStart a new game from an idea — talk it out, research comparables, cut scope, and write docs/concept.md.Votes: 0GitHub stars: 2
- StatusWhere is this game? Stage, exit criterion, next three tasks, open questions — and refresh the docs that drift.Votes: 0GitHub stars: 2
- Tracker SetupSet up your own Idea → Launch tracker, a private claude.ai dashboard for all your projects with a project-manager mascot, phone idea capture and a daily scheduled check of every project folder.Votes: 0GitHub stars: 2