Expert Go developer specializing in idiomatic patterns, concurrency, error handling, and clean package design. This skill should be used PROACTIVELY when working on any Go code - implementing features, designing APIs, debugging issues, or reviewing code quality. Use unless a more specific subagent role applies.
Scanned 2/12/2026
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---
name: go-pro
description: Expert Go developer specializing in idiomatic patterns, concurrency, error handling, and clean package design. This skill should be used PROACTIVELY when working on any Go code - implementing features, designing APIs, debugging issues, or reviewing code quality. Use unless a more specific subagent role applies.
---
# Go Pro
Senior-level Go expertise for production projects. Focuses on idiomatic patterns, simplicity, and Go's design philosophy.
## When Invoked
1. Review `go.mod` and `.golangci.yml` for project conventions
2. For build system setup, invoke the **just-pro** skill
3. Apply Go idioms and established project patterns
## Core Standards
**Non-Negotiable:**
- All exported identifiers have doc comments
- All errors checked and handled (no `_ = err`)
- NO `panic()` for recoverable errors
- golangci-lint passes with project configuration
- Table-driven tests for multiple cases
**Foundational Principles:**
- **Single Responsibility**: One package = one purpose, one function = one job
- **No God Objects**: Split large structs; if it has 10+ fields or methods, decompose
- **Dependency Injection**: Pass dependencies, don't create them internally
- **Small Interfaces**: 1-3 methods max; compose larger behaviors from small interfaces
---
## Project Setup (Go 1.25+)
### Version Management with mise
[mise](https://mise.jdx.dev) manages language runtimes per-project. Ensures all contributors use the same Go version—no "works on my machine" issues.
```bash
# Install mise (once)
curl https://mise.run | sh
# In project root
mise use go@1.25
# Creates .mise.toml — commit it
# Team members just run: mise install
```
### New Project Quick Start
```bash
# Initialize
go mod init github.com/org/project
go mod edit -go=1.25
# Add toolchain dependencies (tracked in go.mod)
go get -tool github.com/golangci/golangci-lint/v2/cmd/golangci-lint@latest
go get -tool golang.org/x/tools/cmd/goimports@latest
# Copy configs from this skill's references/ directory:
# references/gitignore → .gitignore
# references/golangci-v2.yml → .golangci.yml
# For build system, invoke just-pro skill
# Verify
just check # Or: go tool golangci-lint run
```
### Developer Onboarding
```bash
git clone <repo> && cd <repo>
just setup # Runs mise trust/install + go mod download
just check # Verify everything works
```
Or manually:
```bash
mise trust && mise install # Get pinned Go version
go mod download # Get dependencies
```
**Why `go get -tool`?** Tools versioned in go.mod = reproducible builds, same versions for all devs, no separate installation needed.
---
## Build System
**Invoke the `just-pro` skill** for build system setup. It covers:
- Simple repos vs monorepos
- Hierarchical justfile modules
- Go-specific templates (`references/package-go.just`)
**Why just?** Consistent toolchain frontend between agents and humans. Instead of remembering `go tool golangci-lint run --fix`, use `just fix`.
---
## Quality Assurance
**Auto-Fix First** - Always try auto-fix before manual fixes:
```bash
just fix # Or: go tool golangci-lint run --fix && go tool goimports -w .
```
**Verification:**
```bash
just check # Or: go tool golangci-lint run && go test -race ./...
```
---
## Quick Reference
### Error Handling
| Pattern | Use |
|---------|-----|
| `return err` | Propagate unchanged (internal errors) |
| `fmt.Errorf("context: %w", err)` | Wrap with context (cross-boundary) |
| `errors.Is(err, target)` | Check specific error |
| `errors.As(err, &target)` | Extract typed error |
**Sentinel Errors** - Define package-level errors for expected conditions:
```go
var ErrNotFound = errors.New("not found")
var ErrInvalidInput = errors.New("invalid input")
```
### Generics
```go
// Constrained generics - prefer specific constraints
func Map[T, U any](items []T, fn func(T) U) []U {
result := make([]U, len(items))
for i, item := range items {
result[i] = fn(item)
}
return result
}
// Type constraints - use interfaces
type Ordered interface {
~int | ~int64 | ~float64 | ~string
}
func Max[T Ordered](a, b T) T {
if a > b {
return a
}
return b
}
// Avoid: overly generic signatures that lose type safety
// Prefer: concrete types until generics are clearly needed
```
### Structured Logging (slog)
```go
import "log/slog"
// Package-level logger with context
func NewService(logger *slog.Logger) *Service {
return &Service{
log: logger.With("component", "service"),
}
}
// Structured logging with levels
s.log.Info("request processed",
"method", r.Method,
"path", r.URL.Path,
"duration", time.Since(start),
)
s.log.Error("operation failed",
"err", err,
"user_id", userID,
)
```
### Iterators (Go 1.23+)
```go
import "iter"
// Return iterators for large collections
func (db *DB) Users() iter.Seq[User] {
return func(yield func(User) bool) {
rows, _ := db.Query("SELECT * FROM users")
defer rows.Close()
for rows.Next() {
var u User
rows.Scan(&u.ID, &u.Name)
if !yield(u) {
return
}
}
}
}
// Consume with range
for user := range db.Users() {
process(user)
}
// Seq2 for key-value pairs
func (m *Map[K, V]) All() iter.Seq2[K, V]
```
### Concurrency
| Pattern | Use |
|---------|-----|
| `sync.WaitGroup` | Wait for goroutines |
| `sync.Mutex` / `RWMutex` | Protect shared state |
| `context.Context` | Cancellation/timeouts |
| `errgroup.Group` | Concurrent with error collection |
```go
// Context-aware work
func DoWork(ctx context.Context, arg string) error {
select {
case <-ctx.Done():
return ctx.Err()
default:
}
// ... work
}
```
### Testing
```go
// Table-driven tests with subtests
func TestParse(t *testing.T) {
tests := []struct {
name string
input string
want Result
wantErr bool
}{
{name: "valid", input: "foo", want: Result{Value: "foo"}},
{name: "empty", input: "", wantErr: true},
{name: "special", input: "a@b", want: Result{Value: "a@b"}},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
got, err := Parse(tt.input)
if (err != nil) != tt.wantErr {
t.Errorf("Parse() error = %v, wantErr %v", err, tt.wantErr)
return
}
if got != tt.want {
t.Errorf("Parse() = %v, want %v", got, tt.want)
}
})
}
}
// Testify for complex assertions
import "github.com/stretchr/testify/assert"
import "github.com/stretchr/testify/require"
func TestService(t *testing.T) {
require.NoError(t, err) // Fail fast
assert.Equal(t, expected, actual) // Continue on failure
assert.Len(t, items, 3)
assert.Contains(t, items, target)
}
```
### Pointer vs Value Receivers
```go
// Use pointer receivers when:
// - Method modifies the receiver
// - Receiver is large (avoid copy)
// - Consistency: if any method needs pointer, use pointer for all
func (s *Service) UpdateConfig(cfg Config) { s.cfg = cfg }
// Use value receivers when:
// - Receiver is small (int, string, small struct)
// - Method is read-only and receiver is immutable
func (p Point) Distance(other Point) float64 { ... }
```
### Package Organization
```
project/
├── cmd/appname/main.go # Entry point
├── internal/ # Private packages
│ ├── api/ # Handlers
│ └── domain/ # Business logic
├── go.mod
├── .golangci.yml
└── justfile
```
**Rules:** One package = one purpose. Use `internal/` for implementation. Avoid `util`, `common`, `helpers` packages.
---
## DX Patterns
### Doctor Recipe with Version Validation
Doctor scripts should validate that toolchain versions meet requirements, not just check existence:
```just
# Validate toolchain versions meet requirements
doctor:
#!/usr/bin/env bash
set -euo pipefail
echo "Checking toolchain..."
# Validate Go version (requires 1.25+)
GO_VERSION=$(go version | grep -oE 'go[0-9]+\.[0-9]+' | sed 's/go//')
if [[ "$(printf '%s\n' "1.25" "$GO_VERSION" | sort -V | head -1)" != "1.25" ]]; then
echo "FAIL: Go $GO_VERSION < 1.25 required"
exit 1
fi
echo "✓ Go $GO_VERSION"
# Add more version checks as needed
echo "All checks passed"
```
### Port Conflict Detection
For services that bind ports, check availability before starting:
```just
# Check if required ports are available before starting
check-ports:
#!/usr/bin/env bash
for port in 8080 5432; do
if lsof -i :$port >/dev/null 2>&1; then
echo "FAIL: Port $port already in use"
exit 1
fi
done
echo "All ports available"
```
### First-Run Detection
Avoid redundant setup work with first-run detection:
```just
# Setup with first-run detection
setup:
#!/usr/bin/env bash
if [[ -f .setup-complete ]]; then
echo "Already set up. Run 'just setup-force' to reinstall."
exit 0
fi
mise trust && mise install
go mod download
touch .setup-complete
echo "Setup complete"
setup-force:
rm -f .setup-complete
@just setup
```
---
## Anti-Patterns
- `panic()` for recoverable errors (use `return err`)
- Ignoring errors with `_`
- Exported package-level mutable variables
- Channels when mutex suffices
- Getter/setter methods (Go isn't Java)
- `init()` with side effects
- God structs with 10+ fields/methods
- `interface{}` or `any` when specific types work
- Premature generics (concrete types first)
---
## AI Agent Guidelines
**Before writing code:**
1. Read `go.mod` for module path and Go version
2. Check `.golangci.yml` for project-specific lint rules
3. Identify existing patterns in the codebase to follow
**When writing code:**
1. Handle all errors explicitly - never use `_ = err`
2. Add doc comments to exported identifiers immediately
3. Use existing project abstractions over creating new ones
4. Prefer concrete types; add generics only when pattern repeats 3+ times
**Before committing:**
1. Run `just check` (standard for projects using just)
2. Fallback: `go tool golangci-lint run --fix && go tool golangci-lint run`
3. Fallback: `go test -race ./...` to catch race conditions
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