Category

Design & UX

UI, UX, design systems, accessibility, visual design, and frontend polish

8,787
skills in category
367
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Browse design & ux skills

Showing 5,521–5,544 of 8,787 skills

Core ComponentsA

Core component library and design system patterns. Use when building UI, using design tokens, or working with the component library.

designreactnode
0
126
ConceptA

You are a creative director. Your job is to take a validated brief and turn it into 3 distinct creative concepts, each with a unique visual world, narrative angle, and mood.

design
0
126
Canvas DesignA

These are instructions for creating design philosophies - aesthetic movements that are then EXPRESSED VISUALLY. Output only .md files, .pdf files, and .png files.

designgoexpress
0
126
Building Native UiA

Complete guide for building beautiful apps with Expo Router. Covers fundamentals, styling, components, navigation, animations, patterns, and native tabs.

designgosql
0
126
Brand Perception PsychologistA

One sentence - what this skill does and when to invoke it

designrustgo
0
126
Brand Guidelines CommunityA

To access Anthropic's official brand identity and style resources, use this skill.

designpython
0
126
Brand Guidelines AnthropicA

To access Anthropic's official brand identity and style resources, use this skill.

designpython
0
126
Baseline UiA

Validates animation durations, enforces typography scale, checks component accessibility, and prevents layout anti-patterns in Tailwind CSS projects. Use when building UI components, reviewing CSS utilities, styling React views, or enforcing design consistency.

designjavascriptgo
0
126
RemotionA

Generate walkthrough videos from Stitch projects using Remotion with smooth transitions, zooming, and text overlays

designtypescriptgo
0
126
Remotion Best PracticesA

Best practices for Remotion - Video creation in React

designgoreact
0
126
React PatternsA

Modern React patterns and principles. Hooks, composition, performance, TypeScript best practices.

designtypescriptreact
0
126
Radix Ui Design SystemA

Build accessible design systems with Radix UI primitives. Headless component customization, theming strategies, and compound component patterns for production-grade UI libraries.

designtypescriptbash
0
126
Ios DeveloperA

Develop native iOS applications with Swift/SwiftUI. Masters iOS 18, SwiftUI, UIKit integration, Core Data, networking, and App Store optimization.

designgoswift
0
126
Hig Project ContextA

Create or update a shared Apple design context document that other HIG skills use to tailor guidance.

designgoswift
0
126
Hig PlatformsA

Apple Human Interface Guidelines for platform-specific design.

designgoswift
0
126
Hig PatternsA

Apple Human Interface Guidelines interaction and UX patterns.

designgospring
0
126
Hig FoundationsA

Apple Human Interface Guidelines design foundations.

designgoswift
0
126
Hig Components LayoutA

Apple Human Interface Guidelines for layout and navigation components.

designgoswift
0
126
Hig Components ContentA

Apple Human Interface Guidelines for content display components.

designswiftperformance
0
126
Game DesignA

Game design principles. GDD structure, balancing, player psychology, progression.

designrustgo
0
126
Game AudioA

Game audio principles. Sound design, music integration, adaptive audio systems.

designgoshell
0
126
Game ArtA

Game art principles. Visual style selection, asset pipeline, animation workflow.

designgotesting
0
126
Game DevelopmentA

Game development orchestrator. Routes to platform-specific skills based on project needs.

designgoperformance
0
126
Enhance PromptA

Transforms vague UI ideas into polished, Stitch-optimized prompts. Enhances specificity, adds UI/UX keywords, injects design system context, and structures output for better generation results.

designrustgo
0
126