Category

Design & UX

UI, UX, design systems, accessibility, visual design, and frontend polish

8,787
skills in category
367
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Browse design & ux skills

Showing 5,497–5,520 of 8,787 skills

Threejs LightingA

Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.

designjavascriptrust
0
126
Threejs InteractionA

Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.

designjavascriptjava
0
126
Threejs GeometryA

Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.

designjavascriptgo
0
126
Spline 3d IntegrationA

Use when adding interactive 3D scenes from Spline.design to web projects, including React embedding and runtime control API.

designgoreact
0
126
Scroll ExperienceA

Expert in building immersive scroll-driven experiences - parallax

designjavascriptgo
0
126
RemotionA

Generate walkthrough videos from Stitch projects using Remotion with smooth transitions, zooming, and text overlays

designtypescriptgo
0
126
Remotion Best PracticesA

Best practices for Remotion - Video creation in React

designgoreact
0
126
React PatternsA

Modern React patterns and principles. Hooks, composition, performance, TypeScript best practices.

designtypescriptreact
0
126
Radix Ui Design SystemA

Build accessible design systems with Radix UI primitives. Headless component customization, theming strategies, and compound component patterns for production-grade UI libraries.

designtypescriptbash
0
126
Onboarding PsychologistA

One sentence - what this skill does and when to invoke it

designrails
0
126
Ios DeveloperA

Develop native iOS applications with Swift/SwiftUI. Masters iOS 18, SwiftUI, UIKit integration, Core Data, networking, and App Store optimization.

designgoswift
0
126
Hig Project ContextA

Create or update a shared Apple design context document that other HIG skills use to tailor guidance.

designgoswift
0
126
Hig PlatformsA

Apple Human Interface Guidelines for platform-specific design.

designgoswift
0
126
Hig PatternsA

Apple Human Interface Guidelines interaction and UX patterns.

designgospring
0
126
Hig FoundationsA

Apple Human Interface Guidelines design foundations.

designgoswift
0
126
Hig Components LayoutA

Apple Human Interface Guidelines for layout and navigation components.

designgoswift
0
126
Hig Components ContentA

Apple Human Interface Guidelines for content display components.

designswiftperformance
0
126
Game DesignA

Game design principles. GDD structure, balancing, player psychology, progression.

designrustgo
0
126
Game AudioA

Game audio principles. Sound design, music integration, adaptive audio systems.

designgoshell
0
126
Game ArtA

Game art principles. Visual style selection, asset pipeline, animation workflow.

designgotesting
0
126
Game DevelopmentA

Game development orchestrator. Routes to platform-specific skills based on project needs.

designgoperformance
0
126
Enhance PromptA

Transforms vague UI ideas into polished, Stitch-optimized prompts. Enhances specificity, adds UI/UX keywords, injects design system context, and structures output for better generation results.

designrustgo
0
126
Design SpellsA

Curated micro-interactions and design details that add "magic" and personality to websites and apps.

designgitperformance
0
126
Design MdA

Analyze Stitch projects and synthesize a semantic design system into DESIGN.md files

designgogit
0
126