Zoom Video SDK for macOS native desktop apps. Use when building custom macOS video sessions with native UI control, tokenized join, and desktop-oriented media/device workflows.
Scanned 9/6/2026
Install to Claude Code
npx -y skills add Kodik-AI/kodik --skill macos --agent claude-codeInstalls into .claude/skills of the current project.
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---
name: zoom-video-sdk-macos
description: |
Zoom Video SDK for macOS native desktop apps. Use when building custom macOS video sessions
with native UI control, tokenized join, and desktop-oriented media/device workflows.
---
# Zoom Video SDK (macOS)
Use this skill when building custom macOS desktop video session apps.
## Start Here
1. [macos.md](macos.md)
2. [concepts/lifecycle-workflow.md](concepts/lifecycle-workflow.md)
3. [concepts/architecture.md](concepts/architecture.md)
4. [examples/session-join-pattern.md](examples/session-join-pattern.md)
5. [scenarios/high-level-scenarios.md](scenarios/high-level-scenarios.md)
6. [references/macos-reference-map.md](references/macos-reference-map.md)
7. [references/environment-variables.md](references/environment-variables.md)
8. [references/versioning-and-compatibility.md](references/versioning-and-compatibility.md)
9. [troubleshooting/common-issues.md](troubleshooting/common-issues.md)
## Key Sources
- Docs: https://developers.zoom.us/docs/video-sdk/macos/
- API reference: https://marketplacefront.zoom.us/sdk/custom/macos/annotated.html
- Broader guide: [../SKILL.md](../SKILL.md)
## Operations
- [RUNBOOK.md](RUNBOOK.md) - 5-minute preflight and debugging checklist.
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