Development
Programming, frameworks, implementation, frontend, backend, and app development
Browse development skills
Showing 65,473–65,496 of 68,561 skills
Create distinctive, high-converting landing pages that combine proven conversion elements with exceptional design quality. Build beautiful, memorable landing pages using Next.js 14+ and ShadCN UI that avoid generic AI aesthetics while following the 11 essential elements framework.
Advanced 7-step hierarchical design prompt generator for AI web development tools (Lovable, Cursor, Bolt). Generates domain-aware, user-journey-based design prompts with emotional design considerations. Triggers on "디자인 프롬프트", "웹 디자인", "Lovable 프롬프트", "랜딩페이지 만들어줘", or any AI web builder prompt requests.
A skill that teaches the AI how to work with BCMS. It covers connecting to the BCMS API using the `@thebcms/client` SDK, managing templates, entries, groups, widgets, media assets, functions and webhooks, handling permissions, and following security best‑practices.
Use when starting new feature work to create isolated git worktrees with smart directory selection and safety verification. Keeps main branch clean while developing.
Use when implementing any feature or bugfix, before writing implementation code. Enforces RED-GREEN-REFACTOR cycle with strict discipline against rationalization.
Terrain interaction systems for Three.js building games. Use when implementing slope handling, foundation anchoring (Valheim pattern), terrain modification, auto-leveling, or pillar/support generation. Integrates with structural-physics for ground-based stability.
Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes. Implements scientific method for debugging with root cause analysis.
Use when executing implementation plans. Dispatches independent subagents for individual tasks with code review checkpoints between iterations for rapid, controlled development.
Build production Apache Airflow DAGs with best practices for operators, sensors, testing, and deployment. Use when creating data pipelines, orchestrating workflows, or scheduling batch jobs.
Structural validation and damage systems for Three.js building games. Use when implementing building stability (Fortnite/Rust/Valheim style), damage propagation, cascading collapse, or realistic physics simulation. Supports arcade, heuristic, and realistic physics modes.
Expert in building products that wrap AI APIs (OpenAI, Anthropic,
Every product will be AI-powered. The question is whether you'll
Expert in designing and building autonomous AI agents. Masters tool
Tools are how AI agents interact with the world. A well-designed
Systematic improvement of existing agents through performance analysis, prompt engineering, and continuous iteration.
Manage multiple local CLI agents via tmux sessions (start/stop/monitor/assign) with cron-friendly scheduling.
Use when you need to address review or issue comments on an open GitHub Pull Request using the gh CLI.
Decision framework for GLSL shader projects. Routes to specialized shader skills (fundamentals, noise, SDF, effects) based on task requirements. Use when starting a shader project or needing guidance on which shader techniques to combine.
You are an accessibility expert specializing in WCAG compliance, inclusive design, and assistive technology compatibility. Conduct audits, identify barriers, and provide remediation guidance.
Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences. Use when: 3D website, three.js, WebGL, react three fiber, 3D experience.
GLSL shader fundamentals—vertex and fragment shaders, uniforms, varyings, attributes, coordinate systems, built-in variables, and data types. Use when writing custom shaders, understanding the graphics pipeline, or debugging shader code. The foundational skill for all shader work.
Decision framework for React Three Fiber projects. Routes to specialized R3F skills (fundamentals, geometry, materials, performance, drei) based on task requirements. Use when starting an R3F project or needing guidance on which R3F skills to combine.
R3F performance optimization—LOD (Level of Detail), frustum culling, instancing strategies, draw call reduction, frame budgets, lazy loading, and profiling tools. Use when optimizing render performance, handling large scenes, or debugging frame rate issues.
Three.js materials in R3F, built-in materials (Standard, Physical, Basic, etc.), ShaderMaterial with custom GLSL, uniforms binding and animation, and material properties. Use when choosing materials, creating custom shaders, or binding dynamic uniforms.