Category

Development

Programming, frameworks, implementation, frontend, backend, and app development

70,890
skills in category
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Browse development skills

Showing 6,337–6,360 of 70,890 skills

Ux FeedbackA

Add loading, empty, error, and success feedback states to StyleSeed components and pages with practical mobile-first rules.

developmentgogit
0
3
Ui PatternA

Generate reusable UI patterns such as card sections, grids, lists, forms, and chart wrappers using StyleSeed Toss primitives.

developmentgogit
0
3
Ui PageA

Scaffold a new mobile-first page using StyleSeed Toss layout patterns, section rhythm, and existing shell components.

developmentgoshell
0
3
React ComponentsA

Converts Stitch designs into modular Vite and React components using system-level networking and AST-based validation.

developmenttypescriptgo
0
3
PrpA

Planificar una feature compleja antes de implementarla. Genera un PRP (Product Requirements Proposal) con objetivo, comportamiento esperado, modelo de datos, y fases de implementación. Activar SIEMPRE antes de bucle-agentico, cuando la tarea involucra múltiples archivos/fases coordinadas, o cuando el usuario dice: planea esto, dame un plan, quiero agregar algo grande, necesito un sistema de X, blueprint esto.

developmentgovue
0
3
Codebase To Wordpress ConverterA

Expert skill for converting any codebase (React/HTML/Next.js) into a pixel-perfect, SEO-optimized, and dynamic WordPress theme.

developmentgophp
0
3
UiA

React and Next.js frontend development standards for Retail-Agentic-Commerce. Use when creating or modifying UI pages, components, hooks, styling, tests, or Apps SDK widget browser behavior in src/ui or related frontend surfaces.

developmentjavascripttypescript
0
74
Writing Docs PagesA

Use when creating or editing documentation pages in docs/content/guides/ - covers YAML frontmatter, page structure, framework-specific example embedding, writing style, and sidebar registration

developmentjavascripttypescript
0
22,052
Walkontable TestingA

Use when writing tests for the Walkontable rendering engine - has its own separate test pipeline, runner, and configuration distinct from main Handsontable E2E tests

developmentrusttesting
0
22,052
Walkontable DevA

Use when modifying the Walkontable rendering engine in src/3rdparty/walkontable/ - overlay system, viewport calculations, scroll handling, DOM management, or the TableView bridge between core Handsontable and Walkontable

developmenttypescriptgo
0
22,052
Vue Wrapper DevA

Use when developing or modifying the @handsontable/vue3 wrapper package - Vue 3 SFC components, deep watchers, and provide/inject patterns for settings propagation

developmenttypescriptbash
0
22,052
Visual TestingA

Use when writing Playwright visual regression tests or adding a demo route for one - covers the decision rule (what earns a capture, and that a visual spec is in addition to a Playwright assertion), the custom tablePage fixture, the screenshot workflow, reg-suit comparison, and the demo routes in examples/next/visual-tests/

developmenttypescriptgo
0
22,052
Test Writing DisciplineA

Use when writing, fixing, or reviewing tests for any Handsontable change (unit, E2E, or wrapper), and whenever a test is red during feature work. Enforces that tests prove intended behavior — not just execute code, and never "green for the sake of green". Covers intent-first (write the test from the requirement, ideally before the code), deciding whether the code or the test is wrong when red (default: the code), the banned ways of faking green, write-the-failing-test-first, verify-with-a-rea...

developmentgotesting
0
22,052
RefactoringA

Use when refactoring Handsontable code - applying SOLID principles, Law of Demeter, plugin extraction, performance optimization, code modernization, and API redesign with backward compatibility preservation

developmentgoreact
0
22,052
React Wrapper DevA

Use when developing or modifying the @handsontable/react-wrapper package - React components, hooks, settings mapping, selection preservation during updateSettings, and the wrapper's TypeScript prop types and generated .d.ts. Use this whenever a task touches HotTableProps/HotColumnProps typing or IDE autocomplete for <HotTable>/<HotColumn> props, the declaration build, or a report that React/TypeScript users get no prop suggestions - even if the wrapper is not named explicitly.

developmenttypescriptgo
0
22,052
Pr CreationA

Use whenever you are about to create, push, open, update, or edit a pull request in the Handsontable monorepo — load this BEFORE running `gh pr create` or pushing a feature/docs/fix branch, not only when the user says "PR". Triggers: create/open/submit a PR, push the branch, commit and push, ship it, ready to review, update or fix a PR description, any PR URL, finishing work on a `feature/*`/`docs/*`/`fix/*` branch, or a completed ClickUp/DEV task ready to submit. Covers branch naming, pre-fl...

developmentgoshell
0
22,052
Performance TestingA

Use when adding, modifying, or debugging Handsontable performance test scenarios in performance-tests/ - covers the CDP trace-based measurement system, scenario structure (fixture + config + spec), trace-parser integration, hook timing for filtering/sorting, golden snapshot workflow on GitHub Pages, and the CI comparison pipeline. Trigger whenever work touches performance-tests/ files, when asked to benchmark a Handsontable feature, or when adding a new performance scenario.

developmentjavascripttypescript
0
22,052
Node Scripts DevB

Use when creating or modifying any .mjs file in the Handsontable monorepo - scripts, utilities, or library modules. Covers .mjs conventions, native node: imports, top-level await, cross-platform compatibility, and fs/promises async patterns. Trigger on any new .mjs file creation, not just files in scripts/ directories.

developmentgoshell
0
22,052
I18n TranslationsA

Use when adding user-facing text to Handsontable, creating new language constants, updating translation files, or working with RTL layouts and internationalization

developmentgo
0
22,052
Handsontable Validator DevA

Use when creating or modifying a Handsontable cell validator - async callback-based validation functions that determine if cell values are valid

developmentapi
0
22,052
Handsontable Unit TestingA

Use when writing or modifying Jest unit tests (*.unit.js or *.unit.ts) or TypeScript type tests (*.types.ts) for Handsontable core, plugins, or utilities, or when a bug fix or internal refactor needs unit or type test coverage - covers Jest setup, test location conventions, mocking patterns, module aliases, type test patterns (no declare, real assignments, ESM + UMD patterns), and when to choose unit tests over E2E tests

developmenttypescriptgo
0
22,052
Handsontable Renderer DevA

Use when creating or modifying a Handsontable cell renderer function that controls how cell content is displayed in the DOM - pure functions that take cell data and modify TD element

developmentgonode
0
22,052
Handsontable Plugin DevA

Use when creating a new Handsontable plugin, modifying an existing plugin's behavior, adding hooks or options to a plugin, or working with the plugin lifecycle (enablePlugin, disablePlugin, updatePlugin). Covers the full plugin contract, conflict registration, settings validation, and IndexMapper integration.

developmentgobash
0
22,052
Handsontable Playwright E2eA

Use when writing or modifying real-browser Playwright E2E / functional tests for Handsontable (specs in tests/e2e/, core, wrappers, or walkontable). Covers the Page Object Model, hooking in by data-testid, deterministic web-first waits, wrapper-specific gotchas, recording via the CLI, and the new-vs-modify / E2E-vs-unit decision. NOT for screenshot/visual tests (see visual-testing) or the legacy Jasmine suite (see handsontable-e2e-testing).

developmenttypescriptgo
0
22,052