Design & UX
UI, UX, design systems, accessibility, visual design, and frontend polish
Browse design & ux skills
Showing 865–888 of 8,180 skills
Design and build a finished motion piece (default vertical 1080×1920; landscape/square also supported) from a brief through the 甲乙环 (critic-loop) pipeline — a unified design+build agent (乙) drafts a design and writes the Remotion code in one continuous context; N independent draws are blind-selected for the most promising base; a design-blind aesthetic critic (甲) judges only the rendered frames, round after round until it converges; a fresh-context tempo pass then re-times the converged piece...
Build and adapt iOS apps for iPhone Duo, Apple's foldable iPhone with an inner and outer display and a hinge. Covers the adoption path — auditing an existing codebase for assumptions that break on two displays, then adopting reserved regions, arrangement views, vertical toolbars, the hinge API, and multi-scene/accessory support. Use this skill whenever the user mentions iPhone Duo, a foldable or folding iPhone, dual displays, the hinge or fold or crease, ArrangementView, reserved regions, ver...
Exhaustively research Apple developer documentation — HIG pages, API reference, WWDC/Tech Talk sessions — by enumerating every linked reference programmatically and fetching all of them, never skipping one because it "looks like" a well-known API. Use this skill whenever the user asks you to read, go through, gather context from, or research anything on developer.apple.com: a HIG page, a framework or symbol's docs, a WWDC or Tech Talk session, release notes, or "everything about" a new Apple ...
The product-UI section of ui-craft. A small fixed design system (Inter or Geist, three type sizes inside 12-16px, one weight, one accent) plus the product thinking, states, copy and patterns that make apps, dashboards, tables, forms, settings and onboarding feel finished. Loaded by ui-craft whenever the surface is a product, not a marketing page.
Build and review UI end to end. Carries four bodies of knowledge - Refactoring UI's value systems and hierarchy techniques, Shift Nudge's craft principles and UI patterns, the bans registry of refused artifacts, and total command of Tailwind as the implementation mechanism - plus a product-design section (a fixed 12-16px Inter/Geist system, product judgment, states, copy, patterns) for apps, dashboards, tables, forms and settings. Use when building, styling, reviewing, or auditing any interfa...
Find and compare real UI examples from UIZZE’s 800,000+ web and iOS screens. Use for UI inspiration, UI research, design references, comparable apps, user flows, layouts, navigation, components, interaction states, and product patterns before designing or redesigning an interface.
Design, build, or improve web and mobile interfaces using real product examples from UIZZE’s 800,000+ web and iOS screens. Use for UI design, UX design, frontend or web design, mobile app UI, responsive layouts, design systems, redesigns, visual polish, interface critique, and requests like “make this UI better.”
Stop coding agents from shipping generic UI. Use UIZZE's 800,000+ real web and iOS screens to build product-specific interfaces, define a design contract, cover required states, and run a hard finish gate. Use when designing, implementing, redesigning, critiquing, or pre-ship reviewing a web or iOS interface in Codex, Claude Code, Cursor, Copilot, or another coding agent. Trigger with "anti-ui-slop", "stop UI slop", "ground this UI in real screens", or "run the UI finish gate".
Stop coding agents from shipping generic UI. Use UIZZE's 800,000+ real web and iOS screens to build product-specific interfaces, define a design contract, cover required states, and run a hard finish gate. Use when designing, implementing, redesigning, critiquing, or pre-ship reviewing a web or iOS interface in Codex, Claude Code, Cursor, Copilot, or another coding agent. Trigger with "anti-ui-slop", "stop UI slop", "ground this UI in real screens", or "run the UI finish gate".
Stop coding agents from shipping generic UI. Use UIZZE's 800,000+ real web and iOS screens to build product-specific interfaces, define a design contract, cover required states, and run a hard finish gate. Use when designing, implementing, redesigning, critiquing, or pre-ship reviewing a web or iOS interface in Codex, Claude Code, Cursor, Copilot, or another coding agent. Trigger with "anti-ui-slop", "stop UI slop", "ground this UI in real screens", or "run the UI finish gate".
Stop coding agents from shipping generic UI. Use UIZZE's 800,000+ real web and iOS screens to build product-specific interfaces, define a design contract, cover required states, and run a hard finish gate. Use when designing, implementing, redesigning, critiquing, or pre-ship reviewing a web or iOS interface in Codex, Claude Code, Cursor, Copilot, or another coding agent. Trigger with "anti-ui-slop", "stop UI slop", "ground this UI in real screens", or "run the UI finish gate".
Stop coding agents from shipping generic UI. Use UIZZE's 800,000+ real web and iOS screens to build product-specific interfaces, define a design contract, cover required states, and run a hard finish gate. Use when designing, implementing, redesigning, critiquing, or pre-ship reviewing a web or iOS interface in Codex, Claude Code, Cursor, Copilot, or another coding agent. Trigger with "anti-ui-slop", "stop UI slop", "ground this UI in real screens", or "run the UI finish gate".
Stop coding agents from shipping generic UI. Use UIZZE's 800,000+ real web and iOS screens to build product-specific interfaces, define a design contract, cover required states, and run a hard finish gate. Use when designing, implementing, redesigning, critiquing, or pre-ship reviewing a web or iOS interface in Codex, Claude Code, Cursor, Copilot, or another coding agent. Trigger with "anti-ui-slop", "stop UI slop", "ground this UI in real screens", or "run the UI finish gate".
Detect, prevent, and remove generic AI-looking web design patterns. Use when creating, reviewing, auditing, or refining websites, landing pages, dashboards, WordPress blocks, and UI components.
Turn any brand, product, event, sentence, theme, or reference photo into an original printed piece that looks like it came out of 1980s Japanese anime print culture - theatrical one-sheets, anime-magazine covers, solid colour-field posters, one-ink screenprints, package labels, riso overprints, colored-pencil plates, and giant-word posters. Use whenever the user asks for 80s anime, 90s anime, retro anime, old anime, cel animation, cel-shaded, city pop, showa anime, anime key art, anime movie ...
Reverse-engineer a real, existing website or app into a source-level design teardown: pull its actual design tokens (colors, fonts, easing, durations, radii) and assets from the live page, then rebuild it faithfully in the subject's own visual language. Use whenever someone names or links a specific real product and wants its true design taken apart — "extract the fonts/colors/easing from X", "reverse-engineer X's design system", "how did X build this landing page, I want to replicate the col...
Create user-centered, accessible interface copy (microcopy) for digital products including buttons, labels, error messages, notifications, forms, onboarding, empty states, success messages, and help text. Use when writing or editing any text that appears in apps, websites, or software interfaces, designing conversational flows, establishing voice and tone guidelines, auditing product content for consistency and usability, reviewing UI strings, or improving existing interface copy. Applies UX ...
Connect design decisions to business outcomes through competitive analysis, opportunity mapping, Jobs to Be Done, outcome-driven discovery, value proposition design, and UX metrics. Shape product direction with strategic frameworks grounded in evidence.
Create customer journey maps, service blueprints, experience maps, empathy maps, and other alignment diagrams. Guides diagram type selection, content structure, illustration syntax, and alignment workshops.
Design meaningful interactions, microinteractions, animations, state machines, gesture patterns, error prevention, and product behavior. Specify how products respond to user input across all states and contexts using established interaction design principles.
Build, document, and maintain design systems with design tokens, component specifications, pattern libraries, naming conventions, and governance processes. Conduct system audits, define component hierarchies, and establish shared design languages.
Evaluate UI designs against usability heuristics, UX laws, interaction patterns, interaction design principles, information architecture, and content quality. Conduct heuristic evaluations, structured design critiques, pattern-based reviews, posture analysis, excise audits, IA evaluations, and UX writing reviews. Provides specific, actionable feedback grounded in established principles rather than subjective opinion.
Conduct accessibility audits against WCAG 2.2 guidelines. Evaluate pages, components, and flows for conformance at A, AA, and AAA levels. Identify issues, assess severity, provide code fixes, and generate audit reports. Covers automated testing, manual testing, keyboard navigation, screen reader compatibility, color contrast, and semantic HTML.
Build kinetic-typography / logo / brand promo motion graphics as code with Remotion (React) and ship an MP4. Covers analysing a reference clip and the brand SVG logo, build a scene-per-beat project with reusable animation helpers, verify by contact sheet, output 9:16 and 16:9, tweak in Remotion Studio. Use this whenever the user wants a "motion", "motion graphics", "animated logo", "logo reveal", "kinetic text", "promo clip", "intro/outro", "Reels/TikTok/YouTube video" made from a brand, a we...