Category

Design & UX

UI, UX, design systems, accessibility, visual design, and frontend polish

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Browse design & ux skills

Showing 889912 of 8,180 skills

Visual ResearchA

Use when a question is better answered by looking than by reading - researching how websites or apps look, gathering design references, finding what a style or palette or typeface actually is in the wild, comparing competitors visually, or building a moodboard. Renders real sites and searches real images, then reads them as pictures.

designgophp
0
3
Ultimate Frontend SkillsA

Use whenever a website, landing page, marketing site, portfolio, microsite, homepage, or any public-facing web page is being built, redesigned, restyled, or made to "look better" - including plain HTML/CSS pages, Next/React/Astro sites, and single-file pages. Supplies the house style (editorial serif typography, warm-neutral and near-black grounds, cinematic imagery, layered scroll parallax, exploded technical views) plus a copy-in CSS chassis, a motion runtime, a section library, a scaffolde...

designpythongo
0
3
Ui Pack MaintainA

Creates, extends, repairs, validates, versions, and publishes reusable UI Packs. Use when adding or changing UI Pack Foundations, Components, Patterns, Presets, design tokens, state adapters, manifests, or registry metadata, or when extracting a reusable visual system from screenshots, existing pages, or computed styles. Creating a Pack relies only on the self-contained contract plus user intent; maintenance may additionally read existing Packs. Do not use for generating business prototypes, ...

designbashnode
0
17
Html Prototype BuildA

Build, annotate, review, screenshot, and deliver native HTML UI prototypes with AI agents using reusable UI packs, DOM-bound product annotations, in-browser Direct Edit, browser review pins, a local authoring server, an element-to-source Inspector, and multi-state screenshots. Use when the user mentions /html-prototype-build or asks to reconstruct UI in HTML, create product annotations, edit prototype styles, review or mark DOM elements, capture prototype states, or package prototype delivera...

designgonode
0
17
Cinematic ScrollA

Design and build cinematic websites, interactive portfolios, product stories, and real-time 3D experiences with subject-specific art direction and scroll choreography. Use for new builds, redesigns, motion improvements, scroll audits, or storyboards in standalone HTML and existing apps; includes responsive, reduced-motion, and static fallbacks. Not for ordinary dashboards or unrelated animation.

designjavascriptgo
0
36
cinematic-scrollA

Design and build cinematic websites, interactive portfolios, product stories, and real-time 3D experiences with subject-specific art direction and scroll choreography. Use for new builds, redesigns, motion improvements, scroll audits, or storyboards in standalone HTML and existing apps; includes responsive, reduced-motion, and static fallbacks. Not for ordinary dashboards or unrelated animation.

designjavascriptgo
0
36
Cinematic ScrollA

Design and build cinematic websites, interactive portfolios, product stories, and real-time 3D experiences with subject-specific art direction and scroll choreography. Use for new builds, redesigns, motion improvements, scroll audits, or storyboards in standalone HTML and existing apps; includes responsive, reduced-motion, and static fallbacks. Not for ordinary dashboards or unrelated animation.

designnextjsrails
0
36
ui-craftA

Make a mobile UI look and feel like a shipped app. Rules with numbers, screen recipes, a fast screenshot review and lessons from a real redesign, grounded in 2,600 iOS screens from 44 apps (Spotify, Airbnb, Instagram, Apple Music, Halide, Notion…). Use before designing or restyling any mobile screen (React Native, Expo, SwiftUI, Flutter, mobile web), when reviewing screenshots for "does this look like a real app", or when you need a reference for a pattern (feed, player, editor, sheet, paywal...

designpythongo
0
5
accessibility-auditA

Runs a WCAG 2.2 accessibility audit of a screenshot, URL, or HTML/JSX and reports findings by severity (P0 blocks use, P1 degrades use, P2 friction), each with a success-criterion citation. Use for "check accessibility", "run an a11y audit", "is this WCAG compliant", "is this accessible", or "audit contrast and keyboard support". Skip for axe-core/Lighthouse scans or legal ADA/Section 508 certification - this is expert review, not a scanner.

designgoshell
0
2
Beautify SiteA

Use when the user wants a website, page, or UI to look better — "make this site look better", "beautify my landing page", "redesign this UI", "make it look professional", "this page looks bland/generic/cheap", "polish the design", "make it look expensive", "make it extravagant". Runs one ordered pipeline — pin a design direction, fit components to it, layer motion, then strip every AI tell in a mandatory final pass. Bold and extravagant by default. Fully self-contained — every helper tool is ...

designpythongo
0
6
liquid-glass-claude-skillA

Brand-agnostic design reasoning system for Liquid Glass and glassmorphic interfaces on any platform (web, SwiftUI, mobile). Use when asked to use, apply, or redesign with Liquid Glass, glassmorphism, frosted or translucent glass UI, or backdrop blur, or to make an interface more Apple-like or iOS 26 style.

designrustgo
0
3
interface-polishA

A checklist of concrete UI craft rules covering border radius, shadows, animation timing, typography, color tokens, accessibility, layout spacing, and microcopy. Use this skill whenever building, reviewing, or refining any web UI, component, page, landing page, or design system code, even if the user only says "make it look better", "polish this", "review my component", or asks for a button, menu, modal, form, or any frontend work. Also use it when writing UI copy like button labels, empty st...

designgogit
0
5
Ui Ux Pro MaxA

UI/UX design intelligence for web, mobile, and desktop. This skill should be used when designing, building, reviewing, or fixing interfaces, including pages, components, design systems, accessibility, interaction, responsive layout, typography, color, charts, and stack-specific UI implementation. Searchable local data: 79 searchable styles (50 active), 192 product palettes and reasoning profiles, 74 font pairings, 119 UX guidelines, 105 icons, 17 GSAP presets, 25 chart types, and 22 stacks.

designpythongo
0
19
Ui Design AgentA

Turn plain-language UI requests into researched development prompts; design, build, refine, or review modern UI/UX with distinctive visual systems, purposeful motion, interactive web 3D, and verified MCP/CLI workflows. Routes Motion, Three.js, physics, Blender asset preparation, Figma, and browser checks; delegates video timelines and embedded compositions to Remotion. Not for backend-only work or maintenance of this agent kit.

designtypescriptgo
0
19
ImpeccableA

Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing,...

designgoshell
0
19
Baoyu DesignA

Create polished design artifacts as self-contained HTML: UI mockups, interactive prototypes, wireframes, landing pages, dashboards, app screens, mobile apps, slide decks (a.k.a. PPT / PowerPoint presentations), documents and résumés, animations, 3D objects, research reports, HTML email, diagrams, fliers, and visual explorations. Use whenever the user asks to design, mock up, prototype, wireframe, visualize, explore, or make a PPT/deck for an interface, product screen, user flow, content layou...

designshelldebugging
0
19
design-dnaA

Extract, define, and apply design DNA across three dimensions: design system (tokens), design style (qualitative feel), and visual effects (Canvas, WebGL, 3D, particles, shaders, scroll effects, etc.). Use this skill when: (1) a user wants to see the full 3-dimension design structure/schema, (2) a user provides images, screenshots, or URLs of reference designs and wants them analyzed into a structured JSON profile covering all three dimensions, (3) a user has a Design DNA JSON and content and...

designgoexpress
0
4
Figma Fix Variable BindingsA

Fix detached or missing variable bindings in Figma — typography (fontFamily, fontStyle, fontSize, fontWeight), padding/spacing (paddingTop/Right/Bottom/Left, itemSpacing, counterAxisSpacing), corner radii (cornerRadius, topLeftRadius, topRightRadius, bottomLeftRadius, bottomRightRadius), and colors (solid fills and strokes). Trigger when the user mentions detached styles, deleted variables, broken bindings, "Variable was deleted" warnings, wrong fonts, manual/hardcoded padding, unbound spacin...

designjavascriptgo
0
3
Figma Design ScreensA

Use when designing, building, or changing a product screen, flow, or component in Figma — new screens, states, redesigns, or edits to already-approved work. Use when a design result was rejected, when a screen must match an existing product, or when starting design on a product with no visual direction yet. Not for auditing or documenting an existing design system without changing screens — that is figma-audit-design-system.

designgonode
0
3
Figma Audit Design SystemA

Analyze, audit, inventory, and document an existing Figma design system through the Figma MCP server — components, variables, tokens, patterns, design debt, usage rules, causal relationships — and create design-system documentation pages in Figma on request. Use when the user asks to audit, inventory, map, document, or find debt in a Figma file, page, frame, component set, or selection. Read-only by default; modify Figma only when the user explicitly asks. Not for designing or building screen...

designgonode
0
3
Stn UltradesignA

Audit application UI/UX, discover individual design preferences, preserve existing features through traceable redesigns, and implement approved concepts faithfully across desktop, tablet, and mobile. Use for substantial frontend reviews, workflow redesigns, design-system work, and concept-to-code projects; a small unrelated code fix does not trigger a whole-product audit.

designpythongo
0
2
Rpg CharacterA

Create a rigged voxel humanoid with a full RPG animation set (idle/walk/run/jump, sword slash/stab/overhead, two-hand chop, mining, spellcasting, block, hit, death, interact, pick-up, sit) from a one-line idea or an existing mesh/.vox — fal concept + Hunyuan-3D → voxelizer → headless Blender derives the skeleton from the voxel grid and retargets CC0 KayKit clips onto it → glTF with weapon slots and props. Use when asked to make, rig or animate a character, hero, NPC, player avatar, villager, ...

designpythonrust
0
7
Animated AssetA

Create a fully rigged, animated voxel creature from a one-line idea — fal text-to-image → Hunyuan-3D → C++ voxelizer → headless Blender rig + 13 animation clips → glTF. Use when asked to add, generate or create a new creature, animal, animated asset or voxel model (e.g. "add a corgi", "make a wolf", "generate a new animal").

designpythonrust
0
7
Apple DesignA

Locks the model into Apple's design system. Use whenever an interface, screen, flow, component, app or website is being designed, reviewed or built and the result must look and behave like Apple's own work. Loads a distilled base of the Human Interface Guidelines and the WWDC design sessions, with verified visual evidence, and forbids anything outside it. Triggers on "Apple", "HIG", "iOS", "iPadOS", "macOS", "visionOS", "watchOS", "SwiftUI", "Liquid Glass", "design system", "padrão Apple", "j...

designgoswift
0
2