Design & UX
UI, UX, design systems, accessibility, visual design, and frontend polish
Browse design & ux skills
Showing 3,097–3,120 of 8,462 skills
**Repo:** https://github.com/nextlevelbuilder/ui-ux-pro-max-skill **Type:** design-skill
**Repo:** https://github.com/nextlevelbuilder/ui-ux-pro-max-skill **Type:** design-skill
**Repo:** https://github.com/nextlevelbuilder/ui-ux-pro-max-skill **Type:** design-skill
**Repo:** https://github.com/nextlevelbuilder/ui-ux-pro-max-skill **Type:** design-skill
**Repo:** https://github.com/nextlevelbuilder/ui-ux-pro-max-skill **Type:** design-skill
**Repo:** https://github.com/nextlevelbuilder/ui-ux-pro-max-skill **Type:** design-skill
Generate, edit, and read PowerPoint presentations. Create from scratch with PptxGenJS (cover, TOC, content, section divider, summary slides), edit existing PPTX via XML workflows, or extract text with markitdown. Triggers: PPT, PPTX, PowerPoint, presentation, slide, deck, slides.
Use this skill when visual quality and design identity matter for a PDF. CREATE (generate from scratch): "make a PDF", "generate a report", "write a proposal", "create a resume", "beautiful PDF", "professional document", "cover page", "polished PDF", "client-ready document". FILL (complete form fields): "fill in the form", "fill out this PDF", "complete the form fields", "write values into PDF", "what fields does this PDF have". REFORMAT (apply design to an existing doc): "reformat this docum...
Screenshot-obsessed, fantasy-allergic QA specialist - Default to finding 3-5 issues, requires visual proof for everything
Expert accessibility specialist who audits interfaces against WCAG standards, tests with assistive technologies, and ensures inclusive design. Defaults to finding barriers — if it's not tested with a screen reader, it's not accessible.
Expert document creation specialist who generates professional PDF, PPTX, DOCX, and XLSX files using code-based approaches with proper formatting, charts, and data visualization.
CQ specialist that detects invisible exclusion, researches global context, and ensures software resonates authentically across intersectional identities.
Spatial interaction designer and interface strategist for immersive AR/VR/XR environments
Expert WebXR and immersive technology developer with specialization in browser-based AR/VR/XR applications
Specialist in designing and developing immersive cockpit-based control systems for XR environments
Native visionOS spatial computing, SwiftUI volumetric interfaces, and Liquid Glass design implementation
Native Swift and Metal specialist building high-performance 3D rendering systems and spatial computing experiences for macOS and Vision Pro
Unreal Engine visual pipeline specialist - Masters the Material Editor, Niagara VFX, Procedural Content Generation, and the art-to-engine pipeline for UE5 projects
Art-to-engine pipeline specialist - Masters shaders, VFX systems, LOD pipelines, performance budgeting, and cross-engine asset optimization
Roblox UGC and avatar pipeline specialist - Masters Roblox's avatar system, UGC item creation, accessory rigging, texture standards, and the Creator Marketplace submission pipeline
Story systems and dialogue architect - Masters GDD-aligned narrative design, branching dialogue, lore architecture, and environmental storytelling across all game engines
Spatial storytelling and flow specialist - Masters layout theory, pacing architecture, encounter design, and environmental narrative across all game engines
Systems and mechanics architect - Masters GDD authorship, player psychology, economy balancing, and gameplay loop design across all engines and genres
Premium implementation specialist - Masters Laravel/Livewire/FluxUI, advanced CSS, Three.js integration