Universal verification runner. Runs lint, type-check, tests, and build. Use after any code change to verify nothing is broken.
Scanned 9/11/2026
Install to Claude Code
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---
name: verification
description: "Universal verification runner. Runs lint, type-check, tests, and build. Use after any code change to verify nothing is broken."
metadata:
author: runedev
version: "0.8.0"
layer: L3
model: sonnet
group: validation
tools: "Read, Bash, Glob, Grep"
listen: code.changed
emit: verification.complete, integration.verified
---
# verification
Runs all automated checks to verify code health. Stateless — runs checks and reports results.
## Instructions
### Phase 1: Detect Project Type
Use `Glob` to find project config files:
1. Check for `package.json` → Node.js/TypeScript project
2. Check for `pyproject.toml` or `setup.py` → Python project
3. Check for `Cargo.toml` → Rust project
4. Check for `go.mod` → Go project
5. Check for `pom.xml` or `build.gradle` → Java project
Use `Read` on the detected config file to find scripts or tool config (e.g., `package.json` scripts block for custom lint/test commands).
```
TodoWrite: [
{ content: "Detect project type", status: "in_progress" },
{ content: "Run lint check", status: "pending" },
{ content: "Run type check", status: "pending" },
{ content: "Run test suite", status: "pending" },
{ content: "Run build", status: "pending" },
{ content: "Generate verification report", status: "pending" }
]
```
### Phase 2: Run Lint
Use `Bash` to run the appropriate linter. If `package.json` has a `lint` script, prefer that:
- **Node.js (npm lint script)**: `npm run lint`
- **Node.js (no script)**: `npx eslint . --max-warnings 0`
- **Python**: `ruff check .` (fallback: `flake8 .`)
- **Rust**: `cargo clippy -- -D warnings`
- **Go**: `golangci-lint run` (fallback: `go vet ./...`)
If lint fails: record the failure output, mark lint as FAIL, continue to next step. Do NOT stop.
**Verification gate**: Command exits without crashing (even if it reports lint errors — those are FAIL, not errors).
### Phase 3: Run Type Check
Use `Bash`:
- **TypeScript**: `npx tsc --noEmit`
- **Python**: `mypy .` (fallback: `pyright .`)
- **Rust**: `cargo check`
- **Go**: `go vet ./...`
If type check fails: record error count and first 10 error lines, mark as FAIL, continue.
### Phase 4: Run Tests
Use `Bash` to run the test suite. Prefer the project script if available:
- **Node.js (npm test script)**: `npm test`
- **Vitest**: `npx vitest run`
- **Jest**: `npx jest --passWithNoTests`
- **Python**: `pytest -v` (fallback: `python -m unittest discover`)
- **Rust**: `cargo test`
- **Go**: `go test ./...`
Record: total tests, passed count, failed count, coverage percentage if output includes it.
If tests fail: record which tests failed (first 20), mark as FAIL, continue to build.
### Phase 5: Run Build
Use `Bash`:
- **Node.js**: check `package.json` for `build` script → `npm run build` (fallback: `npx tsc`)
- **Python**: check `pyproject.toml` for `[build-system]` section:
- If build backend found (setuptools, poetry-core, hatchling, flit-core): `python -m build --no-isolation 2>&1 | head -20` to verify packaging
- If `setup.py` exists (legacy): `python setup.py check --strict`
- Then always: `pip install -e . --dry-run` to catch broken entry points, missing `__init__.py`, or import path issues
- If no `pyproject.toml` and no `setup.py` (scripts-only project): SKIP
- **Rust**: `cargo build`
- **Go**: `go build ./...`
If build fails: record first 20 lines of build output, mark as FAIL.
### Phase 6: Generate Report
Compile all results into the structured report. Update all TodoWrite items to completed.
### 3-Level Artifact Verification
Every file created or modified during implementation must pass ALL 3 levels:
**Level 1 — EXISTS**: File is on disk, non-empty.
```
Glob("path/to/expected/file") → found
```
**Level 2 — SUBSTANTIVE**: Contains real logic, NOT a stub. Scan for these stub patterns:
| Pattern | Language | Meaning |
|---|---|---|
| Component returns only `<div>Placeholder</div>` or `<div>TODO</div>` | React/Vue | Stub component |
| Route returns `{ message: "Not implemented" }` or `res.status(501)` | API | Stub endpoint |
| Function body is only `return null` / `return {}` / `return []` / `pass` | Any | Stub function |
| Class with all methods throwing `NotImplementedError` | Python/Java | Stub class |
| `useEffect` with empty body / `async function` with no `await` | React/JS | Hollow implementation |
| File has only type/interface exports but no implementation | TypeScript | Stub types-only file |
| `// TODO` or `# TODO` as the only content in a function | Any | Placeholder |
| `onClick={() => {}}` / handler bound to an empty or `console.log`-only function | React/Vue/Svelte | Dead handler — wired to nothing |
| `href="#"` on an action link (not navigation) | HTML/JSX | Dead action link |
| Submit handler whose body is only `event.preventDefault()` | Any UI | Form that swallows input |
If ANY stub pattern detected → mark file as STUB, Level 2 FAIL.
**Level 3 — WIRED**: Actually imported/called/used by the rest of the system.
| File Type | Wiring Check |
|---|---|
| Component | `Grep("<ComponentName")` in parent files → ≥1 consumer |
| API route | `Grep("fetch\\|axios\\|api.*endpoint")` for this path → ≥1 caller |
| Hook | `Grep("useHookName(")` → ≥1 consumer |
| Utility function | `Grep("import.*from.*this-file")` → ≥1 importer |
| DB model/schema | `Grep("ModelName\\|table_name")` in query files → ≥1 reference |
| CSS/style module | `Grep("import.*from.*this-style")` → ≥1 importer |
If file has 0 consumers → mark as UNWIRED, Level 3 FAIL.
**Exception**: Entry-point files are exempt from Level 3 — they ARE the top-level consumers. Entry points include: main.ts/index.ts/App.tsx/routes config, server entrypoints referenced by package.json `main`/`start`/`bin`, and root pages served statically (e.g. `public/index.html` behind `express.static`).
**Config/manifest files** (package.json, tsconfig, *.yml, dotfiles): Level 2 = valid, non-empty, matches its schema's basic shape; Level 3 = exempt (consumed by tooling, not imports).
**Level 3.5 — INTERACTION WIRED** (UI files in this task's diff only — `.tsx/.jsx/.vue/.svelte/.html`):
Level 3 proves the component is *rendered*; Level 3.5 proves its interactive elements *do something*. For each UI file created or modified in this task:
1. `Grep` interactive elements in the file — framework-aware patterns: `<button`, `<form`, `type="submit"`, `action=`, `<a ` with an action-style href (`href="#"`, `href=""`, `javascript:`) — pure-navigation anchors (`href="#section-id"` with a matching id, route paths) are exempt — plus binding syntax per framework: React `onClick=`/`onSubmit=`, Svelte `on:click=`/`on:submit=`, Vue `@click`/`@submit`/`v-on:`, plain HTML `addEventListener`
2. For each element, trace INWARD:
- **Handler bound?** Interactive element with NO binding in any framework syntax above and no enclosing form handler → `UNWIRED-INTERACTIVE`. **Prop-origin handlers PASS**: `onClick={props.onSave}`, `on:click={dispatch('save')}`, or a callback-library pattern (`onSubmit={handleSubmit(onSubmit)}` — react-hook-form et al.) count as bound; wiring the prop is the parent's/caller's responsibility, checked at the parent's own 3.5 pass
- **Handler resolves?** The bound symbol is locally defined OR imported (imported = resolves; do not demand the import's body) and its body is non-trivial (not caught by the Level 2 dead-handler patterns)
- **Target exists?** If the handler calls `fetch`/`axios`/a service function → the route path or service symbol EXISTS somewhere in the codebase (`Grep` the path/symbol). Handler → nonexistent target = `UNWIRED-INTERACTIVE`. Pure-navigation handlers (`router.push`, `navigate(...)`, framework `<Link>`) PASS — navigation is their target
3. **Reverse check**: every API route HANDLER created in this task (per-route, not per-file — a file with 3 routes gets 3 checks) has ≥1 caller (`Grep` each route's path across UI/service files). Route with 0 callers → `UNCALLED-ROUTE`
4. Pure-display elements (no user expectation of action: decorative buttons in mockups explicitly listed in `.rune/ui-spec.md` `## Unwired Elements`) are reported as INFO, not failures — they are design's declared debt, tracked by `converge`
5. **De-dup**: if preflight already flagged the same element as dead-interactive in this session, cite the cross-reference ("preflight Step 4.5 already flagged") instead of emitting a duplicate finding
**Scope guard**: Level 3.5 runs ONLY on files in this task's diff. Pre-existing files with dead interactive elements → WARN (legacy debt, don't punish), never FAIL.
**Signal**: when the diff touches both UI and api/service/data files AND every Level 3.5 check passes, emit `integration.verified` with `{files_checked, interactions_traced}`. Downstream `deploy` uses this as its cross-layer wiring evidence.
<HARD-GATE name="3-level-verification">
ALL new files must pass Level 1 + Level 2 + Level 3.
UI files in this task's diff must ALSO pass Level 3.5.
EXISTS but STUB = "Existence Theater" — agent created files but didn't implement them.
EXISTS and SUBSTANTIVE but UNWIRED = dead code — created but never connected.
SUBSTANTIVE and WIRED but UNWIRED-INTERACTIVE = dead button — renders, does nothing. Same failure tier as UNWIRED.
Report which level failed for each file in the Verification Report.
</HARD-GATE>
### Artifact Output Verification
**Never trust exit 0.** Many tools exit 0 even when they fail silently. Always verify ACTUAL output.
After each phase command, verify that the expected artifact or indicator is present:
**Test output** — scan stdout for the pass/fail summary line:
- Vitest/Jest: look for `X passed`, `X failed` — if neither appears, output is incomplete
- Pytest: look for `X passed` or `X failed` — exit 0 with no summary = runner crashed silently
- If only exit code available and no summary line found → mark as INCOMPLETE, not PASS
**Build output** — after `npm run build` / `cargo build` / `go build`:
- Verify the output file exists: `Glob("dist/**/*.js")` or equivalent
- Verify file size > 0 bytes: a zero-byte output = silent truncation failure
- If output directory is missing → FAIL even if command exited 0
**Lint output** — parse stdout for counts, not just exit code:
- ESLint: look for `X problems (Y errors, Z warnings)` — `0 problems` = PASS
- Ruff/Flake8: zero output lines = PASS; any file:line output = FAIL
- If linter exits 0 but output contains `error` keyword → log as suspicious, mark WARN
**Generated files** — check magic bytes for binary outputs:
- PDF: first bytes must be `%PDF` — use `Bash("head -c 4 file.pdf")`
- ZIP/XLSX/DOCX: first bytes must be `PK` (ZIP magic) — use `Bash("head -c 2 file.zip")`
- File size must exceed minimum threshold (PDF > 1KB, ZIP > 100 bytes)
**Type check** — do not trust exit code alone:
- TypeScript `tsc --noEmit`: look for `Found X errors` or absence of error lines
- `Found 0 errors` = PASS; any other count = FAIL
- Empty output from `tsc` = PASS (no errors emitted) — note explicitly
<HARD-GATE name="artifact-verification">
Verification MUST check actual command output for success indicators, not just exit codes.
Exit 0 without a confirming output artifact or success string = UNVERIFIED.
Report the specific line that confirmed success (e.g., "3 passed, 0 failed").
</HARD-GATE>
### Surface-Constraint Verification (the Constraint Loop)
Everything above verifies *behaviour* with a tool. Some deliverables instead carry a
constraint on their own **surface form**: a banned or required character, an exact word or
line count, a positional pattern, a strict format, a naming scheme every entry must follow,
a diff that must not touch a listed path. These look trivial and are the opposite — a model
generates meaning-first and reads its own output as tokens, not characters, so the
constraint sits exactly where its perception is weakest. The most natural wording for the
topic is usually the likeliest violator.
**Re-reading the output and judging that it complies is not verification.** A re-read always
passes. That is the whole failure mode.
Run this loop whenever a deliverable carries a mechanically checkable surface constraint:
1. **Expand the constraint before producing anything.** Restate it as a test every governed
unit must pass, and decide *how you will count* before there is anything to count. List
the on-topic vocabulary most likely to violate it — starting with the subject's own name,
which the constraint may rule out — and pick compliant substitutes up front.
2. **Draft away from the final answer** — a scratch file or reasoning space, never straight
into the deliverable.
3. **Verify mechanically, strongest tool available.** A script, `grep`, `wc`, a formatter's
`--check`, a schema validator — seconds of work and the strongest possible evidence. With
no tool available, decompose the text into the units the constraint governs and test each
one explicitly (spell the word out; count with a running index). Manual decomposition is
the fallback for tool-poor runtimes, not a substitute where a tool exists.
4. **Repair and re-verify the whole artifact.** A fix can introduce a new violation
elsewhere, so re-scan everything — one green check on the edited line says nothing about
its neighbours. Loop until one complete pass over the final text is clean.
5. **Ship the verified text byte-for-byte.** Any post-verification rewording, however small,
invalidates the check — touch one unit and step 3 runs again.
<HARD-GATE name="surface-constraint">
"The output satisfies the constraint" is a verified claim only after step 3 has run against
the EXACT delivered text. Asserted from a re-read, it is an assumption wearing the grammar of
an observation — see `completion-gate` → `references/claim-discipline.md`. Report the check
that was run, not the conclusion.
</HARD-GATE>
Report it like any other phase: `Constraint: <the rule> | Check: <command or method> | Units tested: N | Violations: 0`.
## Error Recovery
- If project type cannot be detected: report "Unknown project type" and skip all checks
- If a command is not found (e.g., `ruff` not installed): note "tool not installed", mark check as SKIP
- If a command hangs for more than 60 seconds: kill it, mark check as TIMEOUT, continue
## Calls (outbound)
None — pure runner using Bash for all checks. Does not invoke other skills.
## Called By (inbound)
- `cook` (L1): Phase 6 VERIFY — final check before commit
- `fix` (L2): validate fix doesn't break existing functionality
- `test` (L2): validate test coverage meets threshold
- `deploy` (L2): post-deploy health checks
- `sentinel` (L2): run security audit tools (npm audit, etc.)
- `safeguard` (L2): verify safety net is solid before refactoring
- `db` (L2): run migration in test environment
- `perf` (L2): run benchmark scripts if configured
- `skill-forge` (L2): verify newly created skill passes lint/type/build checks
- `team` (L1): verify each parallel workstream before merge
- `scaffold` (L1): verify scaffolded project builds and passes initial tests
- `launch` (L1): pre-deploy verification gate
- `mcp-builder` (L2): verify generated MCP server compiles and starts
- `preflight` (L2): run verification as part of pre-commit quality gate
- `logic-guardian` (L2): verify logic invariants hold after changes
- `dependency-doctor` (L3): verify builds pass after dependency updates
- `sast` (L3): run verification alongside static analysis
## Output Format
```
VERIFICATION REPORT
===================
Lint: [PASS/FAIL/SKIP] ([details])
Types: [PASS/FAIL/SKIP] ([X errors])
Tests: [PASS/FAIL/SKIP] ([passed]/[total], [coverage]%)
Build: [PASS/FAIL/SKIP]
### 3-Level File Verification
| File | L1 Exists | L2 Substantive | L3 Wired | L3.5 Interaction | Verdict |
|------|-----------|----------------|----------|------------------|---------|
| src/auth/login.ts | ✓ | ✓ | ✓ (imported by routes.ts) | ✓ (submit → POST /api/login, route exists) | PASS |
| src/auth/reset.ts | ✓ | STUB (returns null) | — | — | FAIL L2 |
| src/utils/format.ts | ✓ | ✓ | UNWIRED (0 importers) | n/a (not UI) | FAIL L3 |
| src/ui/OrderForm.tsx | ✓ | ✓ | ✓ (rendered by OrdersPage) | UNWIRED-INTERACTIVE (Save → fetch '/api/orders', route absent) | FAIL L3.5 |
Overall: [PASS/FAIL]
### Failures (if any)
- Lint: [error details with file:line]
- Types: [first 5 type errors]
- Tests: [first 5 failing test names]
- Build: [first 5 build errors]
- Stubs: [files that failed Level 2 with stub pattern detected]
- Unwired: [files that failed Level 3 with 0 consumers]
- Dead interactions: [elements that failed Level 3.5 with the broken link named (no handler / dead handler / missing target)]
- Uncalled routes: [route files created this task with 0 callers]
```
## Output Completion Enforcement
Truncated code is worse than no code — it passes reviews but breaks at runtime.
When verifying code files (Level 2 SUBSTANTIVE check), also scan for **truncation patterns** — signs that the agent generated partial output and stopped:
| Banned Pattern | Language | What It Means |
|---|---|---|
| `// ...` or `/* ... */` as a statement | JS/TS | Agent truncated remaining code |
| `# ...` as a statement (not comment) | Python | Agent truncated |
| `// rest of code` / `// remaining implementation` | Any | Explicit truncation admission |
| `// TODO: implement` as sole function body | Any | Placeholder, not implementation |
| `{ /* same as above */ }` | JS/TS | Copy-paste truncation |
| `...` (bare ellipsis, not spread operator) | JS/TS/Python | Truncation marker |
| `[PAUSED]` / `[CONTINUED]` in source | Any | Agent session marker leaked into code |
**Action on detection:**
- Mark file as TRUNCATED (distinct from STUB) in Verification Report
- TRUNCATED files are Level 2 FAIL — they CANNOT pass verification
- Report the specific line number and pattern detected
- If agent claims "done" with truncated files → REJECTED by Evidence-Before-Claims gate
**Continuation protocol** — if the agent hit output limits mid-file:
- Agent MUST log: `[PAUSED — X of Y functions complete]` in its response (NOT in the code file)
- Agent MUST resume and complete the file in the next turn
- Verification re-runs after completion to clear the TRUNCATED flag
## Evidence-Before-Claims Gate
<HARD-GATE>
An agent MUST NOT claim "done", "fixed", "passing", or "verified" without showing the actual command output that proves it.
"I ran the tests and they pass" WITHOUT stdout/stderr = UNVERIFIED CLAIM = REJECTED.
The verification report IS the evidence. No report = no verification happened.
</HARD-GATE>
### Claim Validation Protocol
When any skill calls verification and then reports results upstream:
1. **Output capture is mandatory** — every Bash command's stdout/stderr must appear in the report
2. **Pass requires proof** — PASS means "tool ran AND output shows zero errors" (not "tool ran without crashing")
3. **Silence is not success** — if a command produces no output, note it explicitly ("0 errors, 0 warnings")
4. **Partial runs are labeled** — if only 2 of 4 checks ran, Overall = INCOMPLETE (not PASS)
5. **A zero is only evidence once the instrument is shown live** — "nothing failed" and "nothing was measured" produce identical output, and the silent instrument always wins. Every clean result must carry the size of what it examined: tests **collected**, files **matched**, rules **applied**, rows **returned**. `0 failed` out of `0 collected` is not a pass; a linter that matched no files is not a clean lint; a scanner whose target path was renamed reports the same green as one that found nothing. Where a population count is not available, prove the check can fail — run it against a known-bad input once — before letting it promote a claim.
### Red Flags — Agent is Lying
| Claim | Without | Verdict |
|---|---|---|
| "All tests pass" | Test runner stdout showing pass count | REJECTED — re-run and show output |
| "No lint errors" | Linter stdout | REJECTED — re-run and show output |
| "Build succeeds" | Build command stdout | REJECTED — re-run and show output |
| "I verified it" | Verification Report | REJECTED — run verification skill properly |
| "Fixed and working" | Before/after test output | REJECTED — show the diff in results |
| "0 tests failed" | A non-zero collected/ran count in the same output | REJECTED — a run that collected 0 tests also reports 0 failures |
| "Clean scan / no findings" | The count of files, rules, or rows actually examined | REJECTED — an empty target set is indistinguishable from a clean one |
| "No diff / no change detected" | Evidence the probe can report a difference at all | REJECTED — show it non-zero on a case known to differ |
## Constraints
1. MUST run ALL four checks: lint, type-check, tests, build — not just tests
2. MUST show actual command output — never claim "all passed" without evidence
3. MUST report specific failures with file:line references
4. MUST NOT skip checks because "changes are small"
5. MUST include stdout/stderr capture in every check result — empty output noted explicitly
6. MUST mark Overall as INCOMPLETE if any check was skipped without valid reason (tool not installed = valid, "changes are small" = invalid). **Precedence**: a 3-Level or Level 3.5 FAIL dominates — Overall = FAIL even when command checks were validly skipped; INCOMPLETE applies only when nothing failed
7. MUST run the 3-Level Artifact Verification on every file created/modified this task, AND Level 3.5 INTERACTION WIRED on every UI file (`.tsx/.jsx/.vue/.svelte/.html`) in the diff — skip 3.5 only when the diff contains no UI files (note "L3.5: n/a — no UI files")
## Sharp Edges
Known failure modes for this skill. Check these before declaring done.
| Failure Mode | Severity | Mitigation |
|---|---|---|
| Claiming "all passed" without showing actual command output | CRITICAL | Evidence-Before-Claims HARD-GATE blocks this — stdout/stderr is mandatory |
| Agent says "verified" without producing Verification Report | CRITICAL | No report = no verification. Re-run the skill properly. |
| Skipping build because "changes are small" | HIGH | Constraint 4: all four checks mandatory — size of changes doesn't matter |
| Marking check as PASS when the tool isn't installed | MEDIUM | Mark as SKIP (not PASS) — PASS means the tool ran and reported clean |
| Stopping after first failure instead of running remaining checks | MEDIUM | Run all checks; aggregate all failures so developer can fix everything at once |
| Reporting PASS when output has warnings but zero errors | LOW | PASS is correct but note warning count — caller decides if warnings matter |
| Trusting exit code 0 without output verification | CRITICAL | Artifact Verification HARD-GATE: always confirm success indicator in stdout (pass count, "0 errors", output file exists) |
| Existence Theater — file exists but is a stub | HIGH | 3-Level check: Level 2 scans for stub patterns (`<div>Placeholder</div>`, `return null`, `NotImplementedError`) |
| Dead code — file created but never imported/used | MEDIUM | 3-Level check: Level 3 greps for consumers. 0 importers = UNWIRED |
| Dead button — component rendered, interactive element wired to nothing | CRITICAL | Level 3.5: trace element → handler → target for every UI file in the diff. Rendering ≠ working |
| Punishing legacy files for pre-existing dead interactions | MEDIUM | Level 3.5 scope guard: FAIL only for this task's diff; pre-existing = WARN |
| Route created this task with zero callers passes silently | HIGH | Level 3.5 reverse check: new route files need ≥1 caller or FAIL |
| `integration.verified` read as "quickstart validated" | LOW | Standalone verification runs do NOT execute quickstart.md (that's cook Phase 6's job) — the signal proves static wiring, not a live end-to-end run |
| Truncated code — agent hit output limit mid-file | HIGH | Output Completion Enforcement: scan for `// ...`, `// rest of code`, bare ellipsis patterns. TRUNCATED = Level 2 FAIL |
## Done When
- Project type detected from config files
- lint, type-check, tests, and build all executed (or SKIP with reason if tool missing)
- Each check shows actual command output
- Failures include specific file:line references (not just counts)
- 3-Level check run on all created/modified files; Level 3.5 INTERACTION WIRED run on all UI files in the diff (or "n/a — no UI files" noted)
- `integration.verified` emitted when the diff spans UI+data and all 3.5 checks pass
- Verification Report emitted with Overall PASS/FAIL verdict
## Cost Profile
~$0.01-0.03 per run. Haiku + Bash commands. Fast and cheap.
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