Accessible HTML game development for screen readers (Zhengdu, NVDA, JAWS). Supports blind and low-vision users. Trigger keywords: accessible game development, a11y game, 无障碍游戏开发.
Scanned 9/9/2026
Install to Claude Code
npx -y skills add Lord1Egypt/awesome-skill-forge --skill accessible-game-development --agent claude-codeInstalls into .claude/skills of the current project.
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---
name: accessible-game-development
description: Accessible HTML game development for screen readers (Zhengdu, NVDA, JAWS). Supports blind and low-vision users. Trigger keywords: accessible game development, a11y game, 无障碍游戏开发.
---
# 无障碍HTML游戏开发技能
按照《无障碍HTML游戏开发规范》开发适配屏幕阅读器的HTML游戏,支持国内争渡读屏,兼顾全盲/低视力用户。
## 规范文件
[accessible-html-game-development-spec.md](accessible-html-game-development-spec.md) - 完整开发规范
## 使用方式
当用户提到「无障碍游戏开发」、「开发无障碍游戏」、「accessible game」等关键词时,自动触发本技能:
1. 读取完整开发规范
2. 根据规范要求指导/生成无障碍HTML游戏代码
3. 检查代码是否符合无障碍标准(ARIA语义、键盘导航、动态更新等)
4. 提供符合规范的最佳实践建议
## 核心原则
1. **全盲用户体验优先**,兼顾低视力和明眼陪伴
2. 所有操作必须能通过**键盘+屏幕阅读器**完成,不需要鼠标
3. 每个可交互元素必须让读屏读出**完整准确的当前信息**
4. 视觉美观辅助理解,不影响读屏操作
## 检查清单
开发完成后需要验证:
- 所有可交互元素都能Tab聚焦
- 每个可聚焦元素有完整的aria-label包含所有信息
- 状态变化后正确更新所有aria-label
- 常用操作有accesskey快捷键
- 有aria-live状态区域播报动态更新
- 焦点有清晰可见的轮廓
- 颜色区分清晰,兼顾低视力
- 模态对话框正确使用ARIA dialog属性
- 选项选择用按钮直接点击,不需要单选+确认
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