Set or inspect the Unity Game View custom rendering resolution.
Scanned 9/12/2026
Install to Claude Code
npx -y skills add hatayama/unity-cli-loop --skill uloop-set-game-view-size --agent claude-codeInstalls into .claude/skills of the current project.
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---
name: uloop-set-game-view-size
toolName: set-game-view-size
description: "Set or inspect the Unity Game View custom rendering resolution."
---
# uloop set-game-view-size
Set or inspect the Unity Game View custom rendering resolution.
## Usage
```bash
uloop set-game-view-size [--width <width> --height <height>]
```
## Parameters
| Parameter | Type | Default | Description |
|-----------|------|---------|-------------|
| `--width` | integer | unset | Target Game View rendering width in pixels. Provide with `--height` to change the resolution. |
| `--height` | integer | unset | Target Game View rendering height in pixels. Provide with `--width` to change the resolution. |
## Output
Returns JSON containing:
- `Success`: Whether the request completed.
- `PreviousWidth` / `PreviousHeight`: Resolution before the request.
- `CurrentWidth` / `CurrentHeight`: Resolution after the request.
- `Changed`: Whether the resolution changed.
- `Message`: Human-readable status.
## Examples
```bash
# Read the current custom rendering resolution
uloop set-game-view-size
# Set a Full HD custom rendering resolution
uloop set-game-view-size --width 1920 --height 1080
```
## Notes
- Width and height must be provided together when changing the resolution.
- The tool uses Unity's public `UnityEditor.PlayModeWindow` API and does not require reflection.
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