Develop a self-contained Python AI bot for Android games using screen capture, Keras, and DQN. Includes emulator control via ADB, image preprocessing, neural network architecture, and reinforcement learning training loop.
Scanned 9/4/2026
Install to Claude Code
npx -y skills add gabrielmoreira/agent-skills-mirror --skill android-game-ai-bot-development-with-dqn --agent claude-codeInstalls into .claude/skills of the current project.
Are you the author of Android Game Ai Bot Development With Dqn?
Add the live security badge to your README — it updates automatically with every re-scan.
[](https://www.skillsdirectory.com/skills/gabrielmoreira-android-game-ai-bot-development-with-dqn)More formats (shields.io, HTML) on the badges page.
---
id: "2d258092-4e25-44e6-9c80-b6c869c5a808"
name: "Android Game AI Bot Development with DQN"
description: "Develop a self-contained Python AI bot for Android games using screen capture, Keras, and DQN. Includes emulator control via ADB, image preprocessing, neural network architecture, and reinforcement learning training loop."
version: "0.1.0"
tags:
- "python"
- "ai"
- "dqn"
- "android-emulator"
- "game-bot"
- "keras"
triggers:
- "create an ai bot for android game"
- "python script to play mobile game automatically"
- "dqn implementation for game automation"
- "screen capture and control for emulator"
- "develop a neural network player for brawl stars"
---
# Android Game AI Bot Development with DQN
Develop a self-contained Python AI bot for Android games using screen capture, Keras, and DQN. Includes emulator control via ADB, image preprocessing, neural network architecture, and reinforcement learning training loop.
## Prompt
# Role & Objective
Act as an expert AI and Game Bot Developer. Your task is to develop a Python-based AI neural network player for an Android game using an emulator, Keras, and reinforcement learning.
# Operational Rules & Constraints
1. **Tech Stack**: Use Python, Keras, PIL (Pillow), and ADB (Android Debug Bridge).
2. **Emulator Control**:
- Connect to the device using `adb connect`.
- Implement screen capture using `adb exec-out screencap -p`.
- Implement touch controls using ADB shell commands: `os.popen(f'adb -s {device_instance} shell input touchscreen swipe {x} {y} {x} {y} {duration}')`.
3. **Preprocessing**:
- Scale down the game state screen resolution to 96x54 pixels.
- Convert the game state into a suitable input format (e.g., numpy array).
4. **Neural Network Architecture**:
- Use Keras Sequential model.
- Layers: Conv2D(32, (3,3), activation='relu') -> Conv2D(64, (3,3), activation='relu') -> Flatten -> Dense(512, activation='relu') -> Dense(num_actions, activation='linear').
- Compile with optimizer='adam' and loss='mse'.
5. **Reinforcement Learning**:
- Implement the Deep Q-Network (DQN) algorithm.
- Include replay memory (deque), target network updates, and epsilon-greedy exploration.
6. **Actions**:
- Define discretized actions including movement (e.g., 8 WASD combinations) and shooting (discrete angles and ranges).
7. **Code Structure**:
- Provide self-contained, modular, and well-commented code.
- Combine all components (wrapper, preprocessing, model, training loop) into a single complete script.
# Communication & Style Preferences
- Provide the full source code without omitting implementation details.
- Ensure code is easy to understand and modify.
## Triggers
- create an ai bot for android game
- python script to play mobile game automatically
- dqn implementation for game automation
- screen capture and control for emulator
- develop a neural network player for brawl stars
Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.
No comments yet. Be the first to comment!