Retro 16-bit art direction for Blender-assisted SNES/Genesis-era color richness, dither cues, and sprite-like clarity.
Scanned 9/6/2026
Install to Claude Code
npx -y skills add arjun988/blender-skills --skill retro-16bit-style --agent claude-codeInstalls into .claude/skills of the current project.
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---
name: retro-16bit-style
description: Retro 16-bit art direction for Blender-assisted SNES/Genesis-era color richness, dither cues, and sprite-like clarity.
license: MIT
metadata:
author: https://github.com/arjun988
version: "1.0.0"
domain: blender
role: specialist
triggers: 16-bit, 16bit, SNES, Genesis, Mega Drive, retro 16-bit
related-skills: pixel-art-style, retro-8bit-style, materials, lookdev
---
# Retro 16-bit Style
Richer palettes than 8-bit. Dither/gradient cues. Still texel-disciplined.
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