Historical and period world art direction for Blender including Western, pirate, samurai/ninja, Viking, ancient Egypt/Greece/Rome, Victorian, modern, and military eras.
Scanned 9/6/2026
Install to Claude Code
npx -y skills add arjun988/blender-skills --skill historical-worlds --agent claude-codeInstalls into .claude/skills of the current project.
Are you the author of Historical Worlds?
Add the live security badge to your README — it updates automatically with every re-scan.
[](https://www.skillsdirectory.com/skills/arjun988-historical-worlds-blender-skills)More formats (shields.io, HTML) on the badges page.
---
name: historical-worlds
description: Historical and period world art direction for Blender including Western, pirate, samurai/ninja, Viking, ancient Egypt/Greece/Rome, Victorian, modern, and military eras.
license: MIT
metadata:
author: https://github.com/arjun988
version: "1.0.0"
domain: blender
role: specialist
triggers: western, pirate, samurai, ninja, Viking, ancient Egypt, ancient Greece, Roman, Victorian, modern, military, Cold War, World War
related-skills: environment-artist, prop-artist, character-artist, materials, set-dressing
---
# Historical Worlds
Period-accurate silhouettes and materials. Document era before kitbashing.
## Groups
Western · Pirate · Samurai/Ninja · Viking · Ancient (Egypt/Greece/Rome) · Victorian · Modern · Military/WW/Cold War
Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.
No comments yet. Be the first to comment!
Ultra-compressed communication mode. Cuts token usage ~75% by speaking like caveman while keeping full technical accuracy. Supports intensity levels: lite, full (default), ultra, wenyan-lite, wenyan-full, wenyan-ultra. Use when user says "caveman mode", "talk like caveman", "use caveman", "less tokens", "be brief", or invokes /caveman. Also auto-triggers when token efficiency is requested.