Art direction for soulslike games in Blender with monumental melancholy spaces, fog gates, bonfire landmarks, and lethal readability.
Scanned 9/6/2026
Install to Claude Code
npx -y skills add arjun988/blender-skills --skill genre-soulslike --agent claude-codeInstalls into .claude/skills of the current project.
Are you the author of Genre Soulslike?
Add the live security badge to your README — it updates automatically with every re-scan.
[](https://www.skillsdirectory.com/skills/arjun988-genre-soulslike-blender-skills)More formats (shields.io, HTML) on the badges page.
---
name: genre-soulslike
description: Art direction for soulslike games in Blender with monumental melancholy spaces, fog gates, bonfire landmarks, and lethal readability.
license: MIT
metadata:
author: https://github.com/arjun988
version: "1.0.0"
domain: blender
role: specialist
triggers: soulslike, souls like, bonfire, fog gate, monumental ruins, difficult action RPG art
related-skills: dark-gritty-mood, fantasy-worlds, environment-artist, lighting, set-dressing
---
# Genre: Soulslike
Monumental ruins. Melancholy grandeur. Fog gates. Landmark shortcuts. Enemy silhouettes lethal-clear.
Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.
No comments yet. Be the first to comment!