Comic book and graphic-novel art direction for Blender with ink-line emphasis, halftone cues, and high-contrast framing.
Scanned 9/6/2026
Install to Claude Code
npx -y skills add arjun988/blender-skills --skill comic-book-style --agent claude-codeInstalls into .claude/skills of the current project.
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---
name: comic-book-style
description: Comic book and graphic-novel art direction for Blender with ink-line emphasis, halftone cues, and high-contrast framing.
license: MIT
metadata:
author: https://github.com/arjun988
version: "1.0.0"
domain: blender
role: specialist
triggers: comic book, comics, graphic novel, ink lines, halftone, Ben Day, superhero comic
related-skills: stylized-style, materials, rendering, compositing, camera-cinematography
---
# Comic Book Style
Ink-ready contrast. Panel-friendly staging. Halftone optional.
## Tenets
1. High contrast lighting for ink read
2. Strong contour / crease support
3. Limited screentone / hatch language in textures or comp
4. Hero poses and camera angles
5. Speeds lines / impacts as FX meshes when needed
## Reference Guide
| Topic | Reference |
|-------|-----------|
| Ink & tone | `references/ink-tone.md` |
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Ultra-compressed communication mode. Cuts token usage ~75% by speaking like caveman while keeping full technical accuracy. Supports intensity levels: lite, full (default), ultra, wenyan-lite, wenyan-full, wenyan-ultra. Use when user says "caveman mode", "talk like caveman", "use caveman", "less tokens", "be brief", or invokes /caveman. Also auto-triggers when token efficiency is requested.