Design user flows and screen structure using StyleSeed UX patterns such as progressive disclosure, hub-and-spoke navigation, and information pyramids. Use when you need help with ux flow.
Scanned 9/8/2026
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---
name: ux-flow
description: Design user flows and screen structure using StyleSeed UX patterns such as progressive disclosure, hub-and-spoke navigation, and information pyramids. Use when you need help with ux flow.
license: CC-BY-NC-SA-4.0
source_repo: bitjaru/styleseed
source_type: community
author: bitjaru
tools: [claude, cursor, codex, gemini]
metadata:
category: design
risk: safe
source: community
date_added: "2026-04-08"
tags: [ux, flows, navigation, product-design, styleseed]
---
# UX Flow
## Overview
Part of [StyleSeed](https://github.com/bitjaru/styleseed), this skill designs flows before screens. It uses proven UX patterns to define entry points, exits, screen inventory, and navigation structure so the implementation has a coherent user journey instead of a pile of disconnected pages.
## When to Use
- Use when planning onboarding, checkout, account management, dashboards, or drill-down flows
- Use when a new feature spans multiple screens or modal states
- Use when users need a clear path through a task instead of a single isolated page
- Use when the UI needs navigation logic before components are built
## How It Works
### Information Architecture Principles
- progressive disclosure: reveal complexity only when needed
- Miller's Law: chunk content into manageable groups
- Hick's Law: minimize decision overload on each screen
### Common Navigation Models
- hub and spoke for dashboards and detail views
- linear flow for onboarding, forms, and checkout
- tab navigation for 3 to 5 top-level areas
### Flow Rules
- every flow has a clear entry point
- every flow has a clear exit or success condition
- key features should usually be reachable within three taps from home
- non-root screens need back navigation
- loading, empty, and error states need explicit recovery paths
## Output
Provide:
1. An ASCII flow diagram
2. A screen inventory with each screen's purpose
3. Edge cases for loading, empty, and error states
4. Recommended page scaffolds and reusable patterns to implement next
## Best Practices
- Optimize for clarity before density
- Let one screen answer one primary question
- Keep escape hatches visible for risky or destructive steps
- Define state transitions before drawing detailed layouts
## Additional Resources
- [StyleSeed repository](https://github.com/bitjaru/styleseed)
- [Source skill](https://github.com/bitjaru/styleseed/blob/main/seeds/toss/.claude/skills/ux-flow/SKILL.md)
## Limitations
- Use this skill only when the task clearly matches the scope described above.
- Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
- Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.

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