Design & UX
UI, UX, design systems, accessibility, visual design, and frontend polish
Browse design & ux skills
Showing 7,969–7,992 of 8,180 skills
Apple Human Interface Guidelines for Apple Watch. Use when building watchOS apps, complications, or workout features. Triggers on tasks involving Watch UI, Digital Crown, glanceable interfaces, or wrist-based interactions.
Apple Human Interface Guidelines for Apple Vision Pro. Use when building spatial computing apps, implementing eye/hand input, or designing immersive experiences. Triggers on tasks involving visionOS, RealityKit, spatial UI, or mixed reality.
Apple Human Interface Guidelines for Apple TV. Use when building tvOS apps with focus-based navigation, Siri Remote input, or living room viewing experiences. Triggers on tasks involving Apple TV, tvOS, 10-foot UI, or media playback.
Best practices for Remotion - Video creation in React
Complete brand development system with emotive foundation. Triggers on requests for brand identity, logos, visual systems, or design guidelines. Creates distinctive, anti-AI-slop design from strategy through delivery.
Create and define visual art styles for projects. Use when user wants to establish an art direction, create a style guide, define visual language, document aesthetic choices, or create consistent artwork guidelines for games, illustrations, animations, or other visual media.
Designs location-based augmented reality experiences with geospatial anchoring, GPS integration, and real-world interactive overlays.
Design effective loading states, skeleton screens, and empty states that maintain user confidence. Use when content takes time to load, when showing progress, or handling empty data scenarios. Triggers on "loading state", "skeleton screen", "empty state", "spinner", "progress bar", "loading animation", "zero state".
Use when creating loading indicators, spinners, progress bars, or skeleton screens to communicate system status
Layered background effects with gradient orbs, blur layers, noise textures, and depth. Use when creating hero sections, landing pages, or premium visual effects.
Use when building larger movement animations between 500-800ms - hero transitions, complex reveals, animations that tell a story and deserve attention
"Keep It Simple, Stupid" - Los sistemas funcionan mejor si se mantienen simples en lugar de complicados. La simplicidad debe ser un objetivo clave del diseño.
Use when designing iOS interfaces, implementing accessibility (VoiceOver, Dynamic Type), handling dark mode, ensuring adequate touch targets, providing animation/haptic feedback, or requesting user permissions. Apple Human Interface Guidelines for iOS compliance.
iOSアプリのデザイン哲学とクリエイティブディレクション。Apple Human Interface Guidelinesに基づく Clarity/Deference/Depthの原則、SwiftUIによる実装パターン、アクセシビリティ設計を包括的にガイド。 使用タイミング: (1) 新規アプリのUI/UX設計時、(2) デザインシステム構築時、(3) SwiftUIコンポーネント設計時、 (4) 「iOSらしいデザインにしたい」「HIGに準拠したい」、(5) アクセシビリティ対応時、 (6) アニメーション・インタラクション設計時、(7) 複数プラットフォーム(iOS/iPadOS/watchOS/visionOS)対応時
Generates a complete iOS app icon set with all required sizes. Use when asked to create an app icon, design an iOS icon, generate app store artwork, or make an icon for an iPhone/iPad app. Follows a philosophy-first approach - first defining the visual identity and concept, then producing production-ready icons.
Expert interior designer with deep knowledge of space planning, color theory (Munsell, NCS), lighting design (IES standards), furniture proportions, and AI-assisted visualization. Use for room layout optimization, lighting calculations, color palette selection for interiors, furniture placement, style consultation. Activate on "interior design", "room layout", "lighting design", "furniture placement", "space planning", "Munsell color". NOT for exterior/landscape design, architectural structur...
Review web interface implementations across Interactivity, Typography, Motion, Touch, Optimizations, Accessibility, and Design/UX. Based on industry best practices and UX psychology principles. Use for UI component and page implementation reviews.
Integrates multimedia content in WPF including MediaElement video/audio playback, Image control display, and SoundPlayerAction effects. Use when building media players, galleries, or multimedia UIs.
Professional illustrator with expert knowledge of the image generation script, image conversion tools, and layout design. Use when creating visual assets, generating images with specific styles, converting image formats, composing layouts, or designing visual compositions.
Create cohesive icon sets and design systems
Use when creating mouse hover effects - button highlights, card lifts, link underlines, image zooms, or any pointer-triggered animation.
A premium, minimal, animated Todo App homepage with a strong hero message, refined typography, floating icons, and a single focused CTA — visually aligned with black-pink glassmorphism used across auth and dashboard.
General healthcare UX standards for Hospital Information Systems (HIS), EMR/EHR, clinic management, and patient portals. WCAG 2.2 Level AA compliant with US/International regulatory alignment (HHS Section 504, ADA, Section 508, EN 301 549, NHS Digital). Covers accessibility, patient safety language, and healthcare-specific design patterns. Auto-activates for healthcare UI design, form validation, error messaging, clinical workflows, and patient-facing interfaces.
Creates minimalist, mobile-first Home Assistant dashboards using Mushroom cards (13+ types) including entity, light, climate, chips, and template cards with card-mod styling support. Use when building modern HA dashboards, creating compact mobile interfaces, styling entity cards, using chips for status indicators, or combining Mushroom with card-mod for custom CSS.