Designs debate structure based on artifact type — selects attack vectors, assigns perspectives, determines escalation ladder, and configures round parameters.
Scanned 6/1/2026
Install to Claude Code
npx -y skills add yogsoth-ai/de-anthropocentric-research-engine --skill debate-architect --agent claude-codeInstalls into .claude/skills of the current project.
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---
name: debate-architect
description: Designs debate structure based on artifact type — selects attack vectors, assigns perspectives, determines escalation ladder, and configures round parameters.
execution: subagent
prompt: ./prompt.md
input: artifact (string), artifact_type (string), budget_size (string), strategy (string)
used-by: [multiagent-debate]
---
# Debate Architect
Designs debate structure and parameters before execution begins.
## Execution
Subagent — spawned via subagent-spawning/spawn-agent.
## Why Subagent
Structure design requires analyzing the artifact holistically to determine optimal attack angles. Isolated context ensures design is not biased by premature judgment.
## Input
- **artifact**: The artifact to be debated
- **artifact_type**: Type (gap, hypothesis, research-question, idea, approach, experiment-design, claim)
- **budget_size**: S/M/L determining round count and agent count
- **strategy**: Which strategy will execute (critic-defender-judge, society-of-mind, etc.)
## Output
- **attack_vectors**: Ordered list of angles to probe
- **perspectives**: Assigned perspectives (for rotation strategies)
- **escalation_ladder**: Level definitions (for escalation strategies)
- **round_config**: Number of rounds, agents per round, termination thresholds
## Budget
One unit = one structure design per debate.
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