Construct precise, internally consistent counterfactual scenarios where specified factors are altered, then reason about the resulting conclusion.
Scanned 6/1/2026
Install to Claude Code
npx -y skills add yogsoth-ai/de-anthropocentric-research-engine --skill counterfactual-scenario-construction --agent claude-codeInstalls into .claude/skills of the current project.
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---
name: counterfactual-scenario-construction
description: Construct precise, internally consistent counterfactual scenarios where specified factors are altered, then reason about the resulting conclusion.
execution: subagent
prompt: ./prompt.md
input: artifact (string), factor_to_change (string), change_specification (string)
used-by: [counterfactual-probing]
---
# Counterfactual Scenario Construction
Builds precise counterfactual worlds where specified factors differ from actuality.
## Execution
Subagent — spawned via subagent-spawning/spawn-agent.
## Why Subagent
Scenario construction requires careful reasoning about cascading effects of changes while maintaining internal consistency.
## Input
- **artifact**: The original artifact
- **factor_to_change**: Which factor to alter
- **change_specification**: How to alter it (remove, weaken, strengthen, invert)
## Output
- **scenario**: The counterfactual world description
- **conclusion_status**: holds/weakened/flipped/indeterminate
- **cascading_effects**: What else changes as a result
- **consistency_check**: Whether the scenario is internally consistent
## Budget
One unit = one scenario construction per factor change.
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