Use when creating new mastermind skills, editing existing mastermind skills, or verifying mastermind skills work before deployment
Scanned 9/10/2026
Install to Claude Code
npx -y skills add monoes/monomind --skill mastermind-skill-builder --agent claude-codeInstalls into .claude/skills of the current project.
Are you the author of Mastermind Skill Builder?
Add the live security badge to your README — it updates automatically with every re-scan.
[](https://www.skillsdirectory.com/skills/monoes-mastermind-skill-builder-b8578024)More formats (shields.io, HTML) on the badges page.
---
name: mastermind-skill-builder
description: Use when creating new mastermind skills, editing existing mastermind skills, or verifying mastermind skills work before deployment
---
# Writing Mastermind Skills
## Overview
**Writing mastermind skills IS Test-Driven Development applied to process documentation.**
**Mastermind skills live in `.claude/skills/mastermind/` and commands in `.claude/commands/mastermind/`.**
You write test cases (pressure scenarios with subagents), watch them fail (baseline behavior), write the skill (documentation), watch tests pass (agents comply), and refactor (close loopholes).
**Core principle:** If you didn't watch an agent fail without the skill, you don't know if the skill teaches the right thing.
## What is a Mastermind Skill?
A **skill** is a reference guide for proven techniques, patterns, or tools. Skills help future Claude instances find and apply effective approaches.
**Skills are:** Reusable techniques, patterns, tools, reference guides
**Skills are NOT:** Narratives about how you solved a problem once
## TDD Mapping for Skills
| TDD Concept | Skill Creation |
|-------------|----------------|
| **Test case** | Pressure scenario with subagent |
| **Production code** | Skill document (`.md`) |
| **Test fails (RED)** | Agent violates rule without skill (baseline) |
| **Test passes (GREEN)** | Agent complies with skill present |
| **Refactor** | Close loopholes while maintaining compliance |
| **Write test first** | Run baseline scenario BEFORE writing skill |
| **Watch it fail** | Document exact rationalizations agent uses |
| **Minimal code** | Write skill addressing those specific violations |
| **Watch it pass** | Verify agent now complies |
| **Refactor cycle** | Find new rationalizations → plug → re-verify |
## When to Create a Skill
**Create when:**
- Technique wasn't intuitively obvious
- You'd reference this again across projects
- Pattern applies broadly (not project-specific)
- Others would benefit
**Don't create for:**
- One-off solutions
- Standard practices well-documented elsewhere
- Project-specific conventions (put in CLAUDE.md)
- Mechanical constraints (if it's enforceable with regex/validation, automate it)
## Skill Types
### Technique
Concrete method with steps to follow
### Pattern
Way of thinking about problems
### Reference
API docs, syntax guides, tool documentation
## Directory Structure
```
.claude/skills/
mastermind-<name>/
SKILL.md # Main skill (required — a bare <name>.md does NOT register)
*-prompt.md # Optional supporting files (prompt templates, references)
.claude/commands/mastermind/
<name>.md # Command entry point (required)
```
**One top-level directory per skill** — Claude Code only registers `.claude/skills/<dir>/SKILL.md`, under the directory's own name. Grouping folders inside `.claude/skills/` do NOT register their children, so never nest. The `mastermind-` prefix on every skill directory is what prevents collisions with other skills, so never omit it — `monomind init` ships every `mastermind-*` directory automatically. Command wrappers invoke `Skill("mastermind-<name>")`.
## Skill File Structure
**Frontmatter (YAML):**
- Two required fields: `name` and `description` (max 1024 characters total)
- `name`: Use letters, numbers, and hyphens only (no parentheses, special chars)
- `description`: Third-person, describes ONLY when to use (NOT what it does)
- Start with "Use when..." to focus on triggering conditions
- Include specific symptoms, situations, and contexts
- **NEVER summarize the skill's process or workflow** (see CSO section)
- Keep under 500 characters if possible
```markdown
---
name: mastermind-skill-name
description: Use when [specific triggering conditions and symptoms]
---
# Skill Name
## Overview
What is this? Core principle in 1-2 sentences.
## Quick Reference
Table or bullets for scanning common operations
## The Process / Core Pattern
Steps, before/after comparisons
## Common Mistakes
What goes wrong + fixes
## Red Flags
Never / Always lists
```
## Command File Structure
Every skill needs a companion command file:
```markdown
---
name: mastermind-[name]
description: [one-line description of when to use]
---
**First — extract repeat flags:** Follow REPEAT PREAMBLE from `mastermind-repeat/SKILL.md`.
Parse `$ARGUMENTS` for `--auto`, `--confirm`, `--project <name>`, and remaining text.
Load brain context (follow `mastermind-protocol/SKILL.md` Brain Load Procedure).
Default mode: **confirm** (or **auto** for low-risk/fast skills).
---
Invoke `Skill("mastermind-[name]")` passing: brain_context, params, mode.
After skill returns: follow `mastermind-protocol/SKILL.md` Brain Write Procedure.
Invoke `Skill("mastermind-repeat")` now. Required — do not skip.
```
## Claude Search Optimization (CSO)
**Critical for discovery:** Future Claude must FIND your skill.
### Description = When to Use, NOT What the Skill Does
The description should ONLY describe triggering conditions. Do NOT summarize the skill's process or workflow in the description.
**Why this matters:** When a description summarizes the workflow, Claude may follow the description instead of reading the full skill content — the skill body becomes documentation Claude skips.
```yaml
# BAD: Summarizes workflow
description: Use when finishing branches - runs tests, shows 4 options, handles merge/PR/cleanup
# BAD: Too much process detail
description: Use for TDD - write test first, watch it fail, write minimal code, refactor
# GOOD: Just triggering conditions
description: Use when implementation is complete and you need to decide how to integrate the work
# GOOD: Triggering conditions only
description: Use when receiving code review feedback before implementing suggestions
```
### Descriptive Naming
**Use active voice, verb-first:**
- ✅ `creating-skills` not `skill-creation`
- ✅ `condition-based-waiting` not `async-test-helpers`
### Keyword Coverage
Use words Claude would search for:
- Error messages and symptoms
- Synonyms (timeout/hang/freeze, cleanup/teardown)
- Tools: actual commands, library names
### Token Efficiency (Critical)
**Target word counts:**
- Frequently-loaded skills: under 200 words total
- Other skills: under 500 words (still be concise)
**Techniques:**
- Reference other skills instead of repeating content
- Use cross-references: `**REQUIRED BACKGROUND:** Use Skill("mastermind-X")`
- One excellent example beats many mediocre ones
### Cross-Referencing Other Skills
```markdown
# GOOD: Explicit requirement marker
**REQUIRED SUB-SKILL:** Use Skill("mastermind-worktree")
**REQUIRED BACKGROUND:** You MUST understand Skill("mastermind-review")
# BAD: Unclear if required
See mastermind/worktree.md
```
**Why no @ links:** `@` syntax force-loads files immediately, consuming context before it's needed. Name the skill; let the reader invoke it.
## Flowchart Usage
**Use flowcharts ONLY for:**
- Non-obvious decision points
- Process loops where you might stop too early
- "When to use A vs B" decisions
**Never use flowcharts for:**
- Reference material → tables, lists
- Code examples → markdown blocks
- Linear instructions → numbered lists
- Labels without semantic meaning (step1, helper2)
## Code Examples
**One excellent example beats many mediocre ones.** Choose the most relevant language for the domain.
**Good example:** complete and runnable, well-commented explaining WHY, from a real scenario, ready to adapt.
**Don't:** implement in 5+ languages, create fill-in-the-blank templates, write contrived examples.
## File Organization
Each mastermind skill is one directory holding a single `SKILL.md`. Keep everything inline in that file. If a skill genuinely needs heavy reference material (500+ lines of API docs), condense it to what agents actually retrieve — a skill nobody can afford to load teaches nothing. Reusable prompt templates (like taskdev's implementer/reviewer prompts) live as supporting `*-prompt.md` files inside the owning skill's directory, referenced as `./<name>-prompt.md`.
## The Iron Law (Same as TDD)
```
NO SKILL WITHOUT A FAILING TEST FIRST
```
This applies to NEW skills AND EDITS to existing skills.
Write skill before testing? Delete it. Start over.
Edit skill without testing? Same violation.
**No exceptions:**
- Not for "simple additions"
- Not for "just adding a section"
- Not for "documentation updates"
- Don't keep untested changes as "reference"
- Don't "adapt" while running tests
- Delete means delete
## Testing All Skill Types
Different skill types need different test approaches:
### Discipline-Enforcing Skills (rules/requirements)
**Examples:** tdd, verify, design-before-code gates
**Test with:** academic questions (do they understand the rules?), pressure scenarios (do they comply under stress?), multiple pressures combined (time + sunk cost + exhaustion). Identify rationalizations and add explicit counters.
**Success criteria:** agent follows the rule under maximum pressure.
### Technique Skills (how-to guides)
**Test with:** application scenarios (can they apply it correctly?), variation scenarios (edge cases?), missing-information tests (do the instructions have gaps?).
**Success criteria:** agent successfully applies the technique to a new scenario.
### Pattern Skills (mental models)
**Test with:** recognition scenarios (do they see when it applies?), application scenarios, counter-examples (do they know when NOT to apply?).
**Success criteria:** agent correctly identifies when/how to apply the pattern.
### Reference Skills (documentation/APIs)
**Test with:** retrieval scenarios (can they find the right information?), application scenarios (can they use it correctly?), gap testing (are common use cases covered?).
**Success criteria:** agent finds and correctly applies the reference information.
## Match the Form to the Failure
Before writing guidance, classify the baseline failure. The form that bulletproofs one failure type measurably backfires on another.
| Baseline failure | Right form | Wrong form |
|---|---|---|
| Skips/violates a rule under pressure (knows better, does it anyway) | Prohibition + rationalization table + red flags (see Bulletproofing below) | Soft guidance ("prefer...", "consider...") |
| Complies, but output has the wrong shape (bloated prompt, buried verdict, restated spec) | Positive recipe or contract: state what the output IS — its parts, in order | Prohibition list ("don't restate", "never narrate") |
| Omits a required element from something they already produce | Structural: REQUIRED field or slot in the template they fill in | Prose reminders near the template |
| Behavior should depend on a condition | Conditional keyed to an observable predicate ("if the brief exists, reference it") | Unconditional rule + exemption clauses |
**Why prohibitions backfire on shaping problems:** under a competing incentive, agents negotiate with "don't X". A recipe leaves nothing to negotiate: the output matches the stated shape or it doesn't.
**Rules for whichever form you pick:**
- **No nuance clauses.** "Don't X unless it matters" reopens the negotiation. Express a real exception as its own conditional on an observable predicate.
- **Exemption clauses don't scope.** "This limit doesn't apply to code blocks" still suppresses code blocks. If part of the output must be exempt, restructure so the rule can't reach it.
## Bulletproofing Skills Against Rationalization
Skills that enforce discipline (like TDD) need to resist rationalization. Agents are smart and will find loopholes when under pressure.
**Scope:** this toolkit is for discipline failures — an agent that knows the rule and skips it under pressure. For wrong-shaped output or omitted elements, prohibition-based bulletproofing backfires; use the forms in Match the Form to the Failure instead.
### Close Every Loophole Explicitly
Don't just state the rule — forbid specific workarounds. "Write code before test? Delete it." becomes: "Delete it. Start over. No exceptions: don't keep it as 'reference', don't 'adapt' it while writing tests, don't look at it. Delete means delete."
### Address "Spirit vs Letter" Arguments
Add the foundational principle early: **"Violating the letter of the rules is violating the spirit of the rules."** This cuts off the entire class of "I'm following the spirit" rationalizations.
### Build Rationalization Table
Capture rationalizations from baseline testing. Every excuse agents make goes in the table as `| Excuse | Reality |` rows.
### Create Red Flags List
Make it easy for agents to self-check when rationalizing: a short list of the exact thoughts that mean STOP, ending with what to do instead.
### Update the Description for Violation Symptoms
Add to the description the symptoms of when you're ABOUT to violate the rule (e.g. "use when implementing any feature or bugfix, **before writing implementation code**").
## RED-GREEN-REFACTOR for Skills
### RED: Write Failing Test (Baseline)
Run pressure scenario with subagent WITHOUT the skill. Document exact behavior:
- What choices did they make?
- What rationalizations did they use (verbatim)?
- Which pressures triggered violations?
### GREEN: Write Minimal Skill
Write skill that addresses those specific rationalizations. Don't add extra content for hypothetical cases.
Run same scenarios WITH skill. Agent should now comply.
### REFACTOR: Close Loopholes
Agent found new rationalization? Add explicit counter. Re-test until bulletproof.
### Micro-Test Wording Before Full Scenarios
Full pressure-scenario runs are the final gate, but they are slow and expensive per iteration. Verify the wording itself first with micro-tests:
1. **One fresh-context sample per call** — a single-shot subagent whose instructions embed the guidance in the realistic context it will live in (the full skill, not the guidance in isolation), given a task that tempts the failure.
2. **Always include a no-guidance control.** If the control doesn't exhibit the failure, there is nothing to fix — stop, don't author the guidance.
3. **5+ reps per variant.** Single samples lie.
4. **Manually read every flagged match.** Template echoes and quoted counter-examples masquerade as hits; automated counts alone overstate both failure and success.
5. **Variance is a metric.** When guidance lands, reps converge on the same shape. Five different interpretations across five reps means the wording isn't binding — tighten the form before adding words.
Micro-tests verify wording; they do not replace pressure scenarios for discipline skills.
## Common Rationalizations for Skipping Testing
| Excuse | Reality |
|--------|---------|
| "Skill is obviously clear" | Clear to you ≠ clear to other agents. Test it. |
| "It's just a reference" | References can have gaps. Test retrieval. |
| "Testing is overkill" | Untested skills have issues. Always. |
| "I'll test if problems emerge" | Test BEFORE deploying. |
| "I'm confident it's good" | Overconfidence guarantees issues. Test anyway. |
| "Academic review is enough" | Reading ≠ using. Test application scenarios. |
| "Too tedious to test" | Testing is less tedious than debugging a bad skill in production. |
| "No time to test" | Deploying an untested skill wastes more time fixing it later. |
**All of these mean: Test before deploying. No exceptions.**
## Anti-Patterns
### ❌ Narrative Example
"In session 2025-10-03, we found empty projectDir caused..."
**Why bad:** Too specific, not reusable
### ❌ Multi-Language Dilution
example-js.js, example-py.py, example-go.go
**Why bad:** Mediocre quality, maintenance burden
### ❌ Code in Flowcharts
Flowchart nodes containing code statements
**Why bad:** Can't copy-paste, hard to read
### ❌ Generic Labels
helper1, helper2, step3, pattern4
**Why bad:** Labels should have semantic meaning
## STOP: Before Moving to Next Skill
**After writing ANY skill, you MUST STOP and complete the deployment process.**
**Do NOT:**
- Create multiple skills in batch without testing each
- Move to the next skill before the current one is verified
- Skip testing because "batching is more efficient"
**The deployment checklist below is MANDATORY for EACH skill.** Deploying untested skills = deploying untested code.
## Skill Creation Checklist
**RED Phase:**
- [ ] Create pressure scenarios (3+ combined pressures for discipline skills)
- [ ] Run scenarios WITHOUT skill — document baseline behavior verbatim
- [ ] Identify patterns in rationalizations/failures
**GREEN Phase:**
- [ ] Name uses only letters, numbers, hyphens
- [ ] YAML frontmatter with `name` and `description` fields
- [ ] Description starts with "Use when..." — triggering conditions only
- [ ] Description written in third person
- [ ] Keywords throughout for search
- [ ] Clear overview with core principle
- [ ] Address specific baseline failures from RED phase
- [ ] Guidance form matches the failure type (see Match the Form to the Failure)
- [ ] For behavior-shaping guidance: wording micro-tested against a no-guidance control (5+ reps, every flagged match read manually) — N/A for pure reference skills
- [ ] One excellent example (not multi-language)
- [ ] Run scenarios WITH skill — verify agents now comply
**REFACTOR Phase:**
- [ ] Identify NEW rationalizations from testing
- [ ] Add explicit counters for discipline skills
- [ ] Build rationalization table from all test iterations
- [ ] Create red flags list
- [ ] Re-test until bulletproof
**Deployment:**
- [ ] Skill file at `.claude/skills/mastermind-<name>/SKILL.md`
- [ ] Command file at `.claude/commands/mastermind/<name>.md`
- [ ] Commit both files to git
- [ ] Mirror both files into `packages/@monomind/cli/.claude/` (the npm-shipped copy)
## Discovery Workflow
How future agents find your skill:
1. **Encounters problem** ("tests are flaky")
2. **Searches skills** (greps descriptions, browses the namespace)
3. **Finds the skill** (description matches)
4. **Scans overview** (is this relevant?)
5. **Reads patterns** (quick reference table)
6. **Loads example** (only when implementing)
**Optimize for this flow** — put searchable terms early and often.
## The Bottom Line
**Creating mastermind skills IS TDD for process documentation.**
Same Iron Law: No skill without failing test first.
Same cycle: RED (baseline) → GREEN (write skill) → REFACTOR (close loopholes).
Same benefits: Better quality, fewer surprises, bulletproof results.
Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.
No comments yet. Be the first to comment!