Design lifecycle marketing / CRM journeys across the customer lifecycle. Use when asked to plan onboarding emails, lifecycle/CRM campaigns, drip sequences, re-engagement or winback flows, or a messaging calendar. Produces a lifecycle plan — stage map, the trigger/message/goal for each journey, channel & timing, segmentation, suppression rules, and success metrics.
Scanned 9/3/2026
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---
name: lifecycle-crm-plan
description: "Design lifecycle marketing / CRM journeys across the customer lifecycle. Use when asked to plan onboarding emails, lifecycle/CRM campaigns, drip sequences, re-engagement or winback flows, or a messaging calendar. Produces a lifecycle plan — stage map, the trigger/message/goal for each journey, channel & timing, segmentation, suppression rules, and success metrics."
homepage: https://mohitagw15856.github.io/pm-claude-skills/skill/lifecycle-crm-plan.html
metadata:
{
"openclaw": { "emoji": "📈" }
}
---
# Lifecycle / CRM Plan Skill
Lifecycle marketing is the difference between a product people sign up for and one they actually use.
This skill maps the customer lifecycle to triggered journeys — each with a clear job — so messaging is
behaviour-driven and purposeful, not a batch-and-blast newsletter that trains people to ignore you.
## Required Inputs
Ask for these only if they aren't already provided:
- **Product & lifecycle stages** — what the journey from signup → active → loyal → churned looks like.
- **The key moments** — activation milestone, the "aha", upgrade triggers, and churn signals.
- **Channels available** — email, push, in-app, SMS — and any consent/deliverability constraints.
- **Goal** — the lifecycle metric to move (activation %, D30 retention, expansion, winback rate).
## Output Format
### Lifecycle / CRM Plan: [product]
**1. Lifecycle map** — the stages and the one behaviour you want at each (signup → activate → habit → expand → renew; with winback for lapsed).
**2. Journey table** — the core deliverable:
| Journey | Trigger (behaviour, not date) | Audience/segment | Message & goal | Channel | Timing | Success metric | Exit/suppression |
|---|---|---|---|---|---|---|---|
| Onboarding | signed up, not activated | new, no key action | get to first value | email + in-app | t+0, t+1d, t+3d | activation % | activated → exit |
| Winback | inactive 30d | was active | reason to return | email | t+30, t+37 | reactivation % | returned → exit |
**3. Segmentation** — the few segments that change the message (by behaviour/value, not vanity demographics).
**4. Timing & frequency** — cadence rules and a **global frequency cap / suppression** so journeys don't collide or fatigue.
**5. Measurement** — per-journey metric, holdout group to prove incrementality, and the deliverability guardrails (bounce/spam/unsub watch).
## Quality Checks
- [ ] Journeys are **behaviour-triggered**, not date-batched
- [ ] Every journey has an explicit goal, success metric, and exit condition
- [ ] A global frequency cap / suppression prevents message collisions and fatigue
- [ ] A holdout group is used to measure incrementality, not just open/click rates
- [ ] Segmentation is based on behaviour/value, not vanity attributes
## Anti-Patterns
- [ ] Do not batch-and-blast — untriggered, irrelevant sends train users to ignore and unsubscribe
- [ ] Do not measure success by opens/clicks alone — tie journeys to the lifecycle outcome (activation, retention, revenue) with a holdout
- [ ] Do not forget exit conditions — a user who already activated should not keep getting "activate now" emails
- [ ] Do not ignore frequency capping — overlapping journeys are how you fatigue and burn a list
- [ ] Do not skip deliverability guardrails — a great journey in the spam folder reaches no one
## Based On
Lifecycle marketing / behavioural CRM practice — trigger-based journeys, segmentation, and incrementality testing with holdouts.
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