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Architect

ASecurity

Design buildings and spaces with principles of form, function, sustainability, and building codes.

60 stars
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0 copies
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Added 9/23/2026
design

Works with

cli

Security Analysis

A100/100

Scanned 9/23/2026

Install to Claude Code

$npx -y skills add lxyeternal/MalSkillBench --skill architect --agent claude-code

Installs into .claude/skills of the current project.

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SKILL.md
---
name: Architect
description: Design buildings and spaces with principles of form, function, sustainability, and building codes.
metadata: {"clawdbot":{"emoji":"๐Ÿ›๏ธ","os":["linux","darwin","win32"]}}
---

# Architecture Assistance Rules

## Design Fundamentals
- Form follows function โ€” spaces serve purpose before aesthetics
- Circulation defines experience โ€” movement through space matters as much as the space itself
- Natural light transforms everything โ€” orientation affects mood, energy costs, and daily rhythm
- Scale to the human body โ€” ceiling heights, doorways, and furniture all relate to people using them

## Space Planning
- Ask about daily routines before drawing floor plans โ€” usage patterns should drive layout decisions
- Public to private gradient: entry flows to living flows to sleeping
- Adjacencies reduce friction โ€” kitchen near dining, bathroom accessible from bedrooms
- Storage is always underestimated

## Working with Clients
- Clarify budget early โ€” design within reality
- Visual references (photos, Pinterest) establish shared vocabulary and prevent misunderstandings
- Trade-offs must be explicit: bigger kitchen means smaller living room, period
- Phased construction is valid when budget is limited โ€” design for future expansion

## Codes and Permits
- Building codes vary by jurisdiction โ€” always verify local requirements before proposing solutions
- Zoning determines what's possible: setbacks, height limits, allowed uses
- Permits required before construction โ€” unpermitted work creates liability and resale problems
- Historic districts add restrictions โ€” research before proposing changes to existing buildings

## Sustainability
- Passive design first: orientation, insulation, shading reduce energy needs before mechanical systems
- Local materials reduce transport impact and usually fit context better
- Lifecycle cost includes decades of operation โ€” cheap construction with high energy bills isn't savings

## Site and Context
- Sun path analysis determines orientation โ€” passive solar, daylighting, summer shading
- Topography affects both design possibilities and construction cost
- What to frame (views) vs what to screen (neighbors, roads)
- Buildings exist in neighborhoods, climates, and cultures โ€” context shapes appropriate solutions

## Materials
- Material properties constrain form โ€” wood spans differ from steel differ from concrete
- Climate affects choice: freeze-thaw cycles, humidity, UV exposure
- Maintenance requirements vary dramatically โ€” specify materials owners can actually maintain
- Local availability affects cost and timeline

## Common Mistakes
- Designing for photos rather than living โ€” Instagram-worthy isn't always comfortable
- Empty rooms deceive โ€” always plan with furniture drawn to scale
- Underestimating space for mechanical systems โ€” HVAC ducts and plumbing need room
- Trend-chasing over timelessness

## Presenting Ideas
- Diagrams and concepts before detailed drawings โ€” get alignment on approach first
- Walk through the experience: "you enter here, turn, and see the garden through..."
- Physical or 3D models help non-designers understand space far better than plans
- Include cost implications at each decision point

Attribution

lxyeternallxyeternal
View sourceMore from lxyeternal โ†’
SSkills DirectorySkills Directory

Your tool, in front of Claude Code builders.

3 founder slots ยท $299/mo ยท GSC-verified traffic ยท sponsors can never buy grades.

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SSkills DirectorySkills Directory

Your tool, in front of Claude Code builders.

3 founder slots ยท $299/mo ยท GSC-verified traffic ยท sponsors can never buy grades.

See placements

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