Skills DirectorySkills Directory
SkillsLearnSecurityCategoriesDocsCommunityBlog
Sign InSubmit Skill
Skills Directory

Security-tested agent skills for Claude, coding agents, and AI workflows.

Directory

  • Browse Skills
  • All Skills A–Z
  • Claude Skills
  • Claude Code Skills
  • Agent Skills
  • Categories
  • Submit a Skill

Learn

  • Learn Hub
  • Install Claude Skills
  • Write SKILL.md
  • Skills vs MCP
  • Directories Compared

Security

  • Security
  • Methodology
  • Secure Claude Skills
  • Security Badges

Company

  • About
  • Community
  • Blog
  • API Docs
  • Advertise

2026 Skills Directory. All rights reserved.

Back to skills

Binary Analysis Patterns

ASecurity

Comprehensive patterns and techniques for analyzing compiled binaries, understanding assembly code, and reconstructing program logic.

2 stars
0 votes
0 copies
0 views
Added 9/19/2026
documentationpythongojavanodeapidocumentation

Works with

apimcp

Security Analysis

A100/100

Scanned 9/19/2026

Install to Claude Code

$npx -y skills add ibragimov-oasis/oasis-languages-jp --skill binary-analysis-patterns --agent claude-code

Installs into .claude/skills of the current project.

Are you the author of Binary Analysis Patterns?

Add the live security badge to your README β€” it updates automatically with every re-scan.

Security grade badge for Binary Analysis Patterns
[![Security: A β€” Skills Directory](https://www.skillsdirectory.com/api/skills/ibragimov-oasis-binary-analysis-patterns/badge)](https://www.skillsdirectory.com/skills/ibragimov-oasis-binary-analysis-patterns)

More formats (shields.io, HTML) on the badges page.

Download Zip
Files
SKILL.md
---
name: binary-analysis-patterns
description: "Comprehensive patterns and techniques for analyzing compiled binaries, understanding assembly code, and reconstructing program logic."
risk: unknown
source: community
date_added: "2026-02-27"
tags:
  - domain/skills
  - artifact/skill
  - source/skills-antigravity
---

# Binary Analysis Patterns

Comprehensive patterns and techniques for analyzing compiled binaries, understanding assembly code, and reconstructing program logic.

## Use this skill when

- Working on binary analysis patterns tasks or workflows
- Needing guidance, best practices, or checklists for binary analysis patterns

## Do not use this skill when

- The task is unrelated to binary analysis patterns
- You need a different domain or tool outside this scope

## Instructions

- Clarify goals, constraints, and required inputs.
- Apply relevant best practices and validate outcomes.
- Provide actionable steps and verification.
- If detailed examples are required, open `resources/implementation-playbook.md`.

## Disassembly Fundamentals

### x86-64 Instruction Patterns

#### Function Prologue/Epilogue
```asm
; Standard prologue
push rbp           ; Save base pointer
mov rbp, rsp       ; Set up stack frame
sub rsp, 0x20      ; Allocate local variables

; Leaf function (no calls)
; May skip frame pointer setup
sub rsp, 0x18      ; Just allocate locals

; Standard epilogue
mov rsp, rbp       ; Restore stack pointer
pop rbp            ; Restore base pointer
ret

; Leave instruction (equivalent)
leave              ; mov rsp, rbp; pop rbp
ret
```

#### Calling Conventions

**System V AMD64 (Linux, macOS)**
```asm
; Arguments: RDI, RSI, RDX, RCX, R8, R9, then stack
; Return: RAX (and RDX for 128-bit)
; Caller-saved: RAX, RCX, RDX, RSI, RDI, R8-R11
; Callee-saved: RBX, RBP, R12-R15

; Example: func(a, b, c, d, e, f, g)
mov rdi, [a]       ; 1st arg
mov rsi, [b]       ; 2nd arg
mov rdx, [c]       ; 3rd arg
mov rcx, [d]       ; 4th arg
mov r8, [e]        ; 5th arg
mov r9, [f]        ; 6th arg
push [g]           ; 7th arg on stack
call func
```

**Microsoft x64 (Windows)**
```asm
; Arguments: RCX, RDX, R8, R9, then stack
; Shadow space: 32 bytes reserved on stack
; Return: RAX

; Example: func(a, b, c, d, e)
sub rsp, 0x28      ; Shadow space + alignment
mov rcx, [a]       ; 1st arg
mov rdx, [b]       ; 2nd arg
mov r8, [c]        ; 3rd arg
mov r9, [d]        ; 4th arg
mov [rsp+0x20], [e] ; 5th arg on stack
call func
add rsp, 0x28
```

### ARM Assembly Patterns

#### ARM64 (AArch64) Calling Convention
```asm
; Arguments: X0-X7
; Return: X0 (and X1 for 128-bit)
; Frame pointer: X29
; Link register: X30

; Function prologue
stp x29, x30, [sp, #-16]!  ; Save FP and LR
mov x29, sp                 ; Set frame pointer

; Function epilogue
ldp x29, x30, [sp], #16    ; Restore FP and LR
ret
```

#### ARM32 Calling Convention
```asm
; Arguments: R0-R3, then stack
; Return: R0 (and R1 for 64-bit)
; Link register: LR (R14)

; Function prologue
push {fp, lr}
add fp, sp, #4

; Function epilogue
pop {fp, pc}    ; Return by popping PC
```

## Control Flow Patterns

### Conditional Branches

```asm
; if (a == b)
cmp eax, ebx
jne skip_block
; ... if body ...
skip_block:

; if (a < b) - signed
cmp eax, ebx
jge skip_block    ; Jump if greater or equal
; ... if body ...
skip_block:

; if (a < b) - unsigned
cmp eax, ebx
jae skip_block    ; Jump if above or equal
; ... if body ...
skip_block:
```

### Loop Patterns

```asm
; for (int i = 0; i < n; i++)
xor ecx, ecx           ; i = 0
loop_start:
cmp ecx, [n]           ; i < n
jge loop_end
; ... loop body ...
inc ecx                ; i++
jmp loop_start
loop_end:

; while (condition)
jmp loop_check
loop_body:
; ... body ...
loop_check:
cmp eax, ebx
jl loop_body

; do-while
loop_body:
; ... body ...
cmp eax, ebx
jl loop_body
```

### Switch Statement Patterns

```asm
; Jump table pattern
mov eax, [switch_var]
cmp eax, max_case
ja default_case
jmp [jump_table + eax*8]

; Sequential comparison (small switch)
cmp eax, 1
je case_1
cmp eax, 2
je case_2
cmp eax, 3
je case_3
jmp default_case
```

## Data Structure Patterns

### Array Access

```asm
; array[i] - 4-byte elements
mov eax, [rbx + rcx*4]        ; rbx=base, rcx=index

; array[i] - 8-byte elements
mov rax, [rbx + rcx*8]

; Multi-dimensional array[i][j]
; arr[i][j] = base + (i * cols + j) * element_size
imul eax, [cols]
add eax, [j]
mov edx, [rbx + rax*4]
```

### Structure Access

```c
struct Example {
    int a;      // offset 0
    char b;     // offset 4
    // padding  // offset 5-7
    long c;     // offset 8
    short d;    // offset 16
};
```

```asm
; Accessing struct fields
mov rdi, [struct_ptr]
mov eax, [rdi]         ; s->a (offset 0)
movzx eax, byte [rdi+4] ; s->b (offset 4)
mov rax, [rdi+8]       ; s->c (offset 8)
movzx eax, word [rdi+16] ; s->d (offset 16)
```

### Linked List Traversal

```asm
; while (node != NULL)
list_loop:
test rdi, rdi          ; node == NULL?
jz list_done
; ... process node ...
mov rdi, [rdi+8]       ; node = node->next (assuming next at offset 8)
jmp list_loop
list_done:
```

## Common Code Patterns

### String Operations

```asm
; strlen pattern
xor ecx, ecx
strlen_loop:
cmp byte [rdi + rcx], 0
je strlen_done
inc ecx
jmp strlen_loop
strlen_done:
; ecx contains length

; strcpy pattern
strcpy_loop:
mov al, [rsi]
mov [rdi], al
test al, al
jz strcpy_done
inc rsi
inc rdi
jmp strcpy_loop
strcpy_done:

; memcpy using rep movsb
mov rdi, dest
mov rsi, src
mov rcx, count
rep movsb
```

### Arithmetic Patterns

```asm
; Multiplication by constant
; x * 3
lea eax, [rax + rax*2]

; x * 5
lea eax, [rax + rax*4]

; x * 10
lea eax, [rax + rax*4]  ; x * 5
add eax, eax            ; * 2

; Division by power of 2 (signed)
mov eax, [x]
cdq                     ; Sign extend to EDX:EAX
and edx, 7              ; For divide by 8
add eax, edx            ; Adjust for negative
sar eax, 3              ; Arithmetic shift right

; Modulo power of 2
and eax, 7              ; x % 8
```

### Bit Manipulation

```asm
; Test specific bit
test eax, 0x80          ; Test bit 7
jnz bit_set

; Set bit
or eax, 0x10            ; Set bit 4

; Clear bit
and eax, ~0x10          ; Clear bit 4

; Toggle bit
xor eax, 0x10           ; Toggle bit 4

; Count leading zeros
bsr eax, ecx            ; Bit scan reverse
xor eax, 31             ; Convert to leading zeros

; Population count (popcnt)
popcnt eax, ecx         ; Count set bits
```

## Decompilation Patterns

### Variable Recovery

```asm
; Local variable at rbp-8
mov qword [rbp-8], rax  ; Store to local
mov rax, [rbp-8]        ; Load from local

; Stack-allocated array
lea rax, [rbp-0x40]     ; Array starts at rbp-0x40
mov [rax], edx          ; array[0] = value
mov [rax+4], ecx        ; array[1] = value
```

### Function Signature Recovery

```asm
; Identify parameters by register usage
func:
    ; rdi used as first param (System V)
    mov [rbp-8], rdi    ; Save param to local
    ; rsi used as second param
    mov [rbp-16], rsi
    ; Identify return by RAX at end
    mov rax, [result]
    ret
```

### Type Recovery

```asm
; 1-byte operations suggest char/bool
movzx eax, byte [rdi]   ; Zero-extend byte
movsx eax, byte [rdi]   ; Sign-extend byte

; 2-byte operations suggest short
movzx eax, word [rdi]
movsx eax, word [rdi]

; 4-byte operations suggest int/float
mov eax, [rdi]
movss xmm0, [rdi]       ; Float

; 8-byte operations suggest long/double/pointer
mov rax, [rdi]
movsd xmm0, [rdi]       ; Double
```

## Ghidra Analysis Tips

### Improving Decompilation

```java
// In Ghidra scripting
// Fix function signature
Function func = getFunctionAt(toAddr(0x401000));
func.setReturnType(IntegerDataType.dataType, SourceType.USER_DEFINED);

// Create structure type
StructureDataType struct = new StructureDataType("MyStruct", 0);
struct.add(IntegerDataType.dataType, "field_a", null);
struct.add(PointerDataType.dataType, "next", null);

// Apply to memory
createData(toAddr(0x601000), struct);
```

### Pattern Matching Scripts

```python
# Find all calls to dangerous functions
for func in currentProgram.getFunctionManager().getFunctions(True):
    for ref in getReferencesTo(func.getEntryPoint()):
        if func.getName() in ["strcpy", "sprintf", "gets"]:
            print(f"Dangerous call at {ref.getFromAddress()}")
```

## IDA Pro Patterns

### IDAPython Analysis

```python
import idaapi
import idautils
import idc

# Find all function calls
def find_calls(func_name):
    for func_ea in idautils.Functions():
        for head in idautils.Heads(func_ea, idc.find_func_end(func_ea)):
            if idc.print_insn_mnem(head) == "call":
                target = idc.get_operand_value(head, 0)
                if idc.get_func_name(target) == func_name:
                    print(f"Call to {func_name} at {hex(head)}")

# Rename functions based on strings
def auto_rename():
    for s in idautils.Strings():
        for xref in idautils.XrefsTo(s.ea):
            func = idaapi.get_func(xref.frm)
            if func and "sub_" in idc.get_func_name(func.start_ea):
                # Use string as hint for naming
                pass
```

## Best Practices

### Analysis Workflow

1. **Initial triage**: File type, architecture, imports/exports
2. **String analysis**: Identify interesting strings, error messages
3. **Function identification**: Entry points, exports, cross-references
4. **Control flow mapping**: Understand program structure
5. **Data structure recovery**: Identify structs, arrays, globals
6. **Algorithm identification**: Crypto, hashing, compression
7. **Documentation**: Comments, renamed symbols, type definitions

### Common Pitfalls

- **Optimizer artifacts**: Code may not match source structure
- **Inline functions**: Functions may be expanded inline
- **Tail call optimization**: `jmp` instead of `call` + `ret`
- **Dead code**: Unreachable code from optimization
- **Position-independent code**: RIP-relative addressing

## πŸ”— Бвязи

- [[MOC - Skills]] β€” Skills library
- [[skills/skills-antigravity]] β€” Category: skills-antigravity

Attribution

ibragimov-oasisibragimov-oasis
View sourceMore from ibragimov-oasis β†’
SSkills DirectorySkills Directory

Ship a skill? Prove it's safe.

Free 120-pattern security scan, letter grade, and an embeddable README badge.

Submit a skill

Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.

Comments (0)

No comments yet. Be the first to comment!

SSkills DirectorySkills Directory

Ship a skill? Prove it's safe.

Free 120-pattern security scan, letter grade, and an embeddable README badge.

Submit a skill

Related Skills

Context Fundamentals

Understand the components, mechanics, and constraints of context in agent systems. Use when designing agent architectures, debugging context-related failures, or optimizing context usage.

179001 votes

release-notes

Draft release notes and changelog entries from git history or merged PRs between two refs (tags/SHAs/branches), including breaking changes, migrations, and upgrade steps. Use when the user asks for release notes, changelog updates, or a GitHub Release draft.

1301 votes

docs-style-guide

Documentation style guide enforcer by @planetabhi. Applies and reviews the writing style guide when authoring or editing product documentation and tutorials. Use to check prose for voice, tense, word choice, inclusive language, formatting, code block, UI, Markdown, and number/date conventions.

11 votes

Caveman Help

Quick-reference card for all caveman modes, skills, and commands. One-shot display, not a persistent mode. Trigger: /caveman-help, "caveman help", "what caveman commands", "how do I use caveman".

1023330 votes

How It Works

Explain how claude-mem captures observations, when memory injection kicks in, and where data lives. Use when the user asks "how does claude-mem work?" or "what is this thing doing?".

929660 votes
View all in documentation β†’