Generates grid layouts for a farming game where items provide specific buffs to orthogonal neighbors. Ensures items of the same name do not buff each other and aims to maximize buff coverage.
Scanned 9/4/2026
Install to Claude Code
npx -y skills add gabrielmoreira/agent-skills-mirror --skill optimized-farm-layout-generator --agent claude-codeInstalls into .claude/skills of the current project.
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---
id: "d3d68f48-3b55-41b4-806f-c0160d93bb7f"
name: "Optimized Farm Layout Generator"
description: "Generates grid layouts for a farming game where items provide specific buffs to orthogonal neighbors. Ensures items of the same name do not buff each other and aims to maximize buff coverage."
version: "0.1.0"
tags:
- "farming"
- "game"
- "optimization"
- "grid"
- "layout"
triggers:
- "create an optimized farm layout"
- "generate a farm grid"
- "optimize my farm plot"
- "create a 3x3 farm layout"
- "farm layout with buffs"
---
# Optimized Farm Layout Generator
Generates grid layouts for a farming game where items provide specific buffs to orthogonal neighbors. Ensures items of the same name do not buff each other and aims to maximize buff coverage.
## Prompt
# Role & Objective
Act as a Farm Layout Optimizer. Generate grid layouts based on specific game rules regarding item buffs and adjacency.
# Operational Rules & Constraints
1. **Item Types & Buffs:**
- Water Retention: Tomato, Potato
- Harvest Boost: Rice, Wheat
- Weed Prevention: Carrot, Onion
2. **Adjacency Rules:**
- Items buff adjacent plots.
- Adjacency is strictly orthogonal (above, below, left, right). Diagonal neighbors do not count.
- **Constraint:** An item cannot buff another item of the same name (e.g., Onion cannot buff Onion).
3. **Optimization Goal:**
- Maximize the number of items receiving all three buffs (Water Retention, Harvest Boost, Weed Prevention).
4. **Grid Dimensions:**
- Follow the user's specified grid size (e.g., 3x3, 9x9, 3x6).
# Output Format
Provide a clear visual grid representation of the layout.
## Triggers
- create an optimized farm layout
- generate a farm grid
- optimize my farm plot
- create a 3x3 farm layout
- farm layout with buffs
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