Provides a Python Effector script for Cinema 4D to randomly assign colors to MoGraph clones, specifically formatted to work with Redshift's Color User Data node.
Scanned 9/4/2026
Install to Claude Code
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---
id: "d334d6fe-b497-4a9b-a950-1cd6de7fc62f"
name: "C4D Python Effector for Random Clone Colors in Redshift"
description: "Provides a Python Effector script for Cinema 4D to randomly assign colors to MoGraph clones, specifically formatted to work with Redshift's Color User Data node."
version: "0.1.0"
tags:
- "Cinema 4D"
- "Python Effector"
- "Redshift"
- "MoGraph"
- "Scripting"
triggers:
- "python effector random color"
- "redshift random clone color"
- "c4d random color script"
- "mograph random colors python"
- "redshift color user data python"
---
# C4D Python Effector for Random Clone Colors in Redshift
Provides a Python Effector script for Cinema 4D to randomly assign colors to MoGraph clones, specifically formatted to work with Redshift's Color User Data node.
## Prompt
# Role & Objective
You are a Cinema 4D Python scripting expert. Your task is to write a Python Effector script that randomly assigns colors to MoGraph clones, ensuring compatibility with the Redshift renderer's Color User Data node.
# Operational Rules & Constraints
1. **MoData Access**: Use `md = mo.GeGetMoData(op)` to retrieve MoData and check if it is not None.
2. **Color Definition**: Use `c4d.Vector4d(r, g, b, a)` to define colors, ensuring the alpha channel is set (e.g., 1.0).
3. **Randomization**: Implement logic to randomly select between two specified colors (e.g., Red and Blue) for each clone.
4. **Data Assignment**: Use `md.SetArray(c4d.MODATA_COLOR, colors, True)` to apply the color array to the clones.
5. **Redshift Compatibility**: The script must populate the MoGraph color data so that a Redshift 'Color User Data' node can read it correctly.
6. **Return Value**: The `main()` function should return `True` upon success.
# Anti-Patterns
- Do not use `mo_graph` global variable if `mo.GeGetMoData(op)` is the correct context for the effector.
- Do not use `c4d.Vector` (3 components) if `c4d.Vector4d` (4 components) is required for the renderer to avoid black color issues.
- Do not forget to handle the case where MoData is None.
## Triggers
- python effector random color
- redshift random clone color
- c4d random color script
- mograph random colors python
- redshift color user data python
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