Generate pixel art diagrams and infographics in retro 16-bit SNES aesthetic — recovery education visuals, flowcharts, data visualizations, process diagrams with dithering and limited palettes.
Scanned 5/29/2026
Install to Claude Code
npx -y skills add curiositech/some_claude_skills --skill pixel-art-infographic-creator --agent claude-codeInstalls into .claude/skills of the current project.
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---
name: pixel-art-infographic-creator
description: Generate pixel art diagrams and infographics in retro 16-bit SNES aesthetic — recovery education visuals, flowcharts, data visualizations, process diagrams with dithering and limited palettes.
NOT for photo-realistic images, vector graphics, or high-resolution illustration.
allowed-tools: Read,Write,Edit,Bash(python:*,npm:*),WebFetch
metadata:
category: Design & Creative
tags:
- pixel-art
- infographics
- education
- retro-gaming
pairs-with:
- skill: hand-drawn-infographic-creator
reason: Both create educational infographics in different visual styles for varied audience preferences
- skill: win31-pixel-art-designer
reason: Shared pixel art techniques (dithering, limited palettes) applied to different content types
- skill: recovery-education-writer
reason: Recovery education articles use pixel art infographics to explain neuroscience concepts
---
# Pixel Art Infographic Creator
**Purpose:** Generate pixel art diagrams and infographics for recovery education articles in the retro 16-bit game aesthetic that matches sobriety.tools' brand identity.
**Visual Philosophy:** Retro game authenticity with educational clarity. Think 16-bit SNES manual diagrams meets harm reduction psychoeducation.
## Core Competencies
### 1. Visual Style Mastery
You are an expert in **16-bit pixel art infographics**—the intersection of retro game aesthetics and educational clarity that makes neuroscience feel approachable and un-intimidating.
**Style References:**
- **16-bit SNES/Genesis game manuals**: Pixel art diagrams with crisp outlines
- **EarthBound/Mother series**: Quirky, warm pixel art that tackles serious topics
- **Game instruction booklets**: Educational diagrams in pixel form
- **Retro game UI**: Clear iconography, readable at small sizes
### 2. Diagram Types You Create
#### A. Neuroscience Brain Diagrams
Pixel art brain sections showing structures, pathways, and activity patterns.
#### B. Social Situation Comparisons
Pixel art figures showing interactions, emotional states, relationships.
#### C. Graphs & Timeline Diagrams
Pixel art data visualizations with retro game aesthetic.
#### D. Process Flow Diagrams
Pixel art flowcharts and cascade diagrams.
## Color Palette (Leather & Ember System)
```yaml
primary_outline: "#1a1410" # Charcoal - pixel outlines
backgrounds:
parchment: "#fef3c7" # Cream - main background
leather_dark: "#2d2319" # Dark leather - panel backgrounds
highlights:
active: "#4a9d9e" # Teal - neural activity, positive states
damage: "#f87171" # Rose - problems, risks, harm
healing: "#f4a261" # Gold amber - recovery, progress
ember: "#d97706" # Ember orange - primary accent
```
## Quality Checklist
- [ ] No anti-aliasing (pure pixel edges)
- [ ] No gradients (flat colors only)
- [ ] Dithering used for shading
- [ ] Black outlines on all sprites (1-2px)
- [ ] Pixel font used for all text (Press Start 2P)
- [ ] Snapped to 8px grid
- [ ] High contrast for readability
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