Designs a coordinated multi-channel campaign or product launch around one story — objective, message, channel sequencing, timeline, assets, and the checklist that gets it out the door. Use this to plan a launch or campaign, sequence a go-to-market push, pressure-test a campaign before committing budget, or turn a product change into a coordinated set of activity. For ongoing channel programs rather than a bounded push, use `marketing-planning`.
Scanned 9/1/2026
Install to Claude Code
npx -y skills add cbrock84/headcount --skill marketing-campaign-planner --agent claude-codeInstalls into .claude/skills of the current project.
Are you the author of Marketing Campaign Planner?
Add the live security badge to your README — it updates automatically with every re-scan.
[](https://www.skillsdirectory.com/skills/cbrock84-marketing-campaign-planner)More formats (shields.io, HTML) on the badges page.
---
name: marketing-campaign-planner
description: Designs a coordinated multi-channel campaign or product launch around one story — objective, message, channel sequencing, timeline, assets, and the checklist that gets it out the door. Use this to plan a launch or campaign, sequence a go-to-market push, pressure-test a campaign before committing budget, or turn a product change into a coordinated set of activity. For ongoing channel programs rather than a bounded push, use `marketing-planning`.
---
# Marketing campaign planner
A campaign is a bounded push around one story. If it has no end date and no single story, it is a
program, not a campaign, and it should be planned as one.
## One story
Every campaign carries exactly one idea. Channels change the format; they never change the meaning.
Campaigns that say slightly different things on each channel produce no compounding — the audience
sees three impressions and remembers none.
Write the story as a sentence before anything else: **for whom, what changes, why now.** If it takes
a paragraph, it is not ready and the campaign will not hold.
The "why now" is the part most campaigns skip and the part that produces urgency. Without it you are
asking people to act on something that would be equally true next quarter.
## Objective
One primary number with a date, and the leading indicator that will move first. Campaigns with
several equal objectives cannot be sequenced, because every tradeoff has an argument on both sides.
State what you are *not* optimizing for. A launch optimizing for signups will make choices that cost
brand, and that is fine — as long as it was chosen.
## Channels: choose, do not spray
Pick channels by where the audience already is and which formats you can actually produce well. Two
channels executed properly beat five done adequately, and the fifth channel usually consumes the
attention that would have made the first two work.
Sequence them. Most campaigns run everything at once and learn nothing:
1. **Owned first** — your list and existing audience. Cheapest, fastest signal, and it tells you
whether the message lands before you pay to amplify it.
2. **Earned next** — press, partners, communities. Needs lead time; brief them before launch.
3. **Paid last**, amplifying what already worked. Paying to distribute an untested message is how
budget disappears.
## Timeline
Work backward from the launch date, and place the **asset freeze** at least several days before
anything ships. Campaigns slip because copy is still being edited while ads are being trafficked.
Front-load anything with a dependency you do not control — press, partners, legal review, app-store
approval. These are what actually move launch dates.
Plan the two weeks *after* launch as deliberately as the launch itself. Most campaigns are designed
as a spike and produce one.
## Assets
List every asset by channel with owner and due date. Derive them from the one story rather than
writing each independently — independently written assets drift, and the drift is invisible until
they are seen side by side.
## The offer
A campaign amplifies an offer; it cannot rescue a weak one. Before planning channels, check the
offer itself: is the value obvious, is the risk to the buyer low, and is there a reason to act now
that is not manufactured?
The levers, in rough order of effect: what is included, the risk reversal (guarantee, trial, pilot),
the payment structure, and only then the price. Discounting is the weakest of these and the most
reached for, and it trains the audience to wait for the next discount.
If the offer only works with urgency attached, the urgency is doing the work and it will not survive
contact with a considered buyer.
## Before committing
- If the primary channel underdelivers by half, does the campaign still work?
- What is the single point of failure, and what is the fallback?
- Who says go, and what would make them say no?
- What happens if it works far better than expected — can delivery, support, and inventory absorb
it?
## Never
- Run a campaign carrying more than one story. A second message halves the first.
- Add a channel because it is available. Every channel added is one somebody has to run properly.
- Set a launch date before the assets that gate it have named owners.
- Commit to an objective you cannot measure with a number you already collect.
## Return contract
The story in one sentence, objective and leading indicator, channels with sequencing rationale,
timeline with the freeze date, asset list with owners, risks with fallbacks, and what is explicitly
out of scope.
Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.
No comments yet. Be the first to comment!