Create the location, culture, technology, magic, institutional, visual, and physical rules a story repeatedly depends on, with stable location and prop IDs.
Scanned 9/9/2026
Install to Claude Code
npx -y skills add badgids/Story-Film-Skills --skill world-bible --agent claude-codeInstalls into .claude/skills of the current project.
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---
name: world-bible
description: Create the location, culture, technology, magic, institutional, visual, and physical rules a story repeatedly depends on, with stable location and prop IDs.
disable-model-invocation: true
author: Alan Guice (Badgids)
license: Apache-2.0
---
# World Bible
## Workflow
1. Read core contract, style rules, brief, and story architecture.
2. Assign `LOC-###` and important `PROP-###` IDs.
3. Record only recurring world rules that constrain choices, visuals, sound, or plot. Include chronology/periods, factions or institutions, technology or power access, social systems, what is normal, and what is forbidden when those facts recur.
4. For each major location, record geography, access, scale, textures, light sources, weather exposure, recurring sounds, story function, and verified versus inferred geometry when that distinction matters.
5. For powers, technology, magic, or other extraordinary systems, record what they can do, access limits, costs, and observable visual/sound behavior without turning visual treatment into world fact.
6. For important props, record appearance, owner, state changes, and story function.
7. Write `01_story/world.md` and update canon.
## Done
A later scene or generation prompt can resolve location, prop, and world-rule questions without inventing new facts.
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