Category

Design & UX

UI, UX, design systems, accessibility, visual design, and frontend polish

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Browse design & ux skills

Showing 7,8257,848 of 8,178 skills

DesignA

Comprehensive design skill: brand identity, design tokens, UI styling, logo generation (55 styles, Gemini AI), corporate identity program (50 deliverables, CIP mockups), HTML presentations (Chart.js), banner design (22 styles, social/ads/web/print), icon design (15 styles, SVG, Gemini 3.1 Pro), social photos (HTML→screenshot, multi-platform). Actions: design logo, create CIP, generate mockups, build slides, design banner, generate icon, create social photos, social media images, brand identit...

designpythongo
0
6
Theme FactoryA

Toolkit for styling artifacts with a theme. These artifacts can be slides, docs, reportings, HTML landing pages, etc. There are 10 pre-set themes with colors/fonts that you can apply to any artifact that has been creating, or can generate a new theme on-the-fly.

designgo
0
6
Find Design AgencyB

Use whenever the user wants to find, shortlist, vet, or enrich US design and creative agencies — graphic design, UX/UI, product design, brand identity, packaging, illustration, motion design, and creative direction. Triggers on "find me a UX/UI design agency for our SaaS product", "shortlist three brand-identity studios in NY", "packaging design firm for a CPG launch", or "pull contact info for these 10 design studio domains", even when described indirectly (brand refresh, design our app, bui...

designgoshell
0
62
ThemesA

Public API theme management (X-API-KEY). List, get, save, update, delete, generate, regenerate, apply, unapply. PublicThemeController (/api/v2/themes).

designtypescriptbash
0
3
Power Bi ThemesA

Apply, inspect, and compare Power BI report themes and conditional formatting rules using pbi-cli. Invoke this skill whenever the user mentions "theme", "colours", "colors", "branding", "dark mode", "corporate theme", "styling", "conditional formatting", "colour scale", "gradient", "data bars", "background colour", "formatting rules", "visual formatting", or wants to change the overall look-and-feel of a report or apply data-driven formatting to specific visuals.

designbashdocumentation
0
450
PanelA

Launch or prepare the optional local visual panel for AK-Threads-Booster. Use when the user asks for a dashboard, visual panel, local UI, data cockpit, or quick way to view tracker/compiled data.

designpythonbash
0
270
Infographic GeneratorA

Use when user needs to generate infographic PNG images. Triggers: '生成信息图', '创建信息图', '生成图表', '信息图', 'infographic', '数据可视化', '科研绘图', or when user describes content that should be visualized as infographic.

designjavascriptpython
0
6
Ddd Tactical DesignA

Use when implementing domain logic, designing aggregates, entities, value objects, repositories, domain services, domain model design, ensuring data consistency, or when user mentions 'aggregate design', 'aggregate root', 'entity vs value object', 'domain event', 'repository pattern', 'domain service', 'data consistency', 'invariant protection', 'domain model', 'business rules', 'consistency boundary', 'rich domain model', 'anemic domain model', '领域模型', '领域逻辑', '业务逻辑', '聚合设计', '聚合根', '实体', '值...

designtypescriptgo
0
6
Ios LocalizationA

Production-grade iOS localization skill covering String Catalogs (.xcstrings), CLDR pluralization, SwiftUI/UIKit localization APIs, RTL layout, date/number/currency formatting, and enterprise patterns (modular apps, white-label, accessibility localization). This skill should be used when creating or editing localized iOS strings, working with .xcstrings or .strings files, implementing pluralization, formatting dates/numbers/currencies for display, building RTL-compatible layouts, localizing a...

designpythongo
0
7
Ddd Strategic DesignA

Use when starting new projects, designing system architecture, identifying bounded contexts, mapping context relationships, system refactoring, system redesign, or when user mentions 'DDD', 'domain-driven design', 'bounded context', 'context mapping', 'microservices design', 'business modeling', 'system boundaries', 'domain thinking', '领域思维', '领域驱动', '重构项目', '重构系统', '重新设计系统', '优化重构系统'.

designgobash
0
6
Ios AccessibilityA

Production-grade iOS accessibility skill covering VoiceOver, Dynamic Type, color contrast, motion, Switch Control, Voice Control, and WCAG 2.2 compliance for both SwiftUI and UIKit. This skill should be used when creating new iOS screens or views, reviewing existing iOS code for accessibility, adding VoiceOver support, fixing Dynamic Type issues, auditing WCAG compliance, implementing accessibilityLabel/traits/hints, grouping elements for assistive technology, adding custom actions or rotors,...

designgoswift
0
7
A11y ChecklistA

WCAG 2.2 AA quick reference — semantics, keyboard, names, states, contrast, motion, errors. Use when building or reviewing UI components.

designtesting
0
2
Web Design GuidelinesA

Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my site against best practices".

designgit
0
294
04 ProtoA

子 skill — 原型与可点击流。当用户要决定一个 transition 的 duration/easing(动画沙盒,animation.html)或要"走一遍"4-6 屏交互流验证手感时使用。包含动画沙盒和可点击流两种范式。当父 skill 路由命中"动画/原型/手感/clickable flow"类请求时加载。

designspring
0
5
03 DesignA

子 skill — 设计系统与组件展示。当用户要从 repo 提取 design tokens 做团队 reference、或要把一个组件的所有 variant 平铺在一张 contact sheet 上 review 时使用。包含设计系统参考(design-tokens.html)和组件变体陈列两种范式。当父 skill 路由命中"设计系统/design tokens/组件变体/展示组件库"类请求时加载。

design
0
5
Illustration ProductionA

Use when the user asks to create, revise, review, prompt, art-direct, style-match, or make consistent BaseCamp illustrations and image-generation assets. Trigger for requests mentioning illustration prompts, image prompts, visual style guide, house style, style lane, taste, art direction, poster, cover art, comic panels, patient-education visuals, workshop/presentation visuals, OpenAI Image 2.0, generated images, visual examples, reference images, or rejected/accepted image outputs where cons...

designrailsapi
0
17
Frontend Visual ReferenceA

阶段 4 视觉锚定三件套的主 skill——在写第一行代码前,用 Moodboard(A) + 完整网页示意图(B) + 动效帧序列(C) 三种图像级锚点把视觉方向钉死。探索前移在 Moodboard 阶段(A)以 2-3 张让用户选的方式执行,B/C 是单线生成。资产生成走双路径:主路径 baoyu-imagine skill 自动出图,兜底路径打开 prompt 文件让用户复制到网页端。产出写入 knowledge/design-docs/visual-anchors/ 目录,并在 design.md §12/§13/§14 回填引用。触发:design.md 初稿完成、后轮采访定稿后、用户说"出几张方向图让我选""做 moodboard""生成页面示意图""动效帧序列图"。不用于调研(那是 frontend-design-research)、不用于动效微观代码级 prompt(那是 frontend-motion-prompt-writer)、不用于写 DESIGN.md(那是 frontend-design-writer)。

designapifrontend
0
7
Frontend Iteration PlannerA

前端项目二开 / 增量改进的入口路由器——已定稿 design.md 的项目要加新页面 / 新 section / 微改 token 时,先读老资产(design.md + visual-anchors/ + motion-prompts/),按三档 tier 判定(T1 新页面 / T2 新 section / T3 微改)输出本轮最小流程路径,阻止模型"假装新项目"把已定风格冲掉。本 skill 只做路由和前置防呆,不自己执行具体阶段——执行仍委给 dualround / visual-reference / design-writer / design-review 等原 skill。触发:用户说"加个新页面""在首页加一个 section""改一下这个按钮颜色""design.md 已经有了,现在要扩展 X""新路由 /blog / /pricing"。不用于全新项目从零启动(那是阶段 1-7 完整流程,走 frontend-interview-dualround 前轮)、不用于整站视觉重写(全站重写需要回阶段 2-4 重跑)、不用于纯 bug 修复(那是开发实现剧本)。

designfrontend
0
7
Frontend Interview DualroundA

产品设计师视角的双轮深度采访横切——前轮(阶段 1 需求后)建产品边界 + 主语言收敛,后轮(阶段 3 Moodboard 选定后)拔架构 + section + 文案调性 + 交互路径。五类引导式提问:前轮是定位/用户/反向/资源/时间;后轮是架构/section/文案调性/交互路径/反向细节。角色显式从"前端设计师"切到"产品设计师",选择题优先+开放题兜底,一次问 3-5 个不批量甩 20 个。产出反写回 design.md。触发:新项目启动 brief 模糊、六维调研完成但未定稿、用户说"帮我问清楚这个产品""我脑子里有个想法但说不清"。不用于代码后纠偏(那是 frontend-design-review 的三段式追问)、不用于需求判定机械门禁(那是 req-suite:requirement-clarifier)。

designfrontend
0
7
Frontend Design ResearchA

阶段 2 试吃——对 4-5 个该领域设计优秀的真实网站跑六维机械拆解(形 / 色 / 字 / 构 / 质 / 动),综合成本项目 design.md 初稿。六维是上位骨架,DOM 量化工作流 + 动效采访 5 类是落地肌肉。每次一站,保护上下文。不做前轮/后轮深度采访(那是 frontend-interview-dualround)、不做视觉锚定三件套(那是 frontend-visual-reference)、不写最终交付的 design.md(那是 frontend-design-writer)、不做组件库 / 动效资产库选型(那部分由 frontend-design-writer 的 §11 Resources 段 + 项目级 components.json 决定)。触发:新项目六维调研、整站重做、前端方向大迭代。

designfrontend
0
7
Frontend Design ReviewA

代码已经跑起来后(阶段 7 迭代微调)的设计评审横切——用户看到具体页面涌现审美反馈时使用:三段式追问(定位→对标→量化)把"感觉不对"翻译成可执行改动项,"选择题化"让用户做选择题而不是填空题,参数外显 Tweaks 让不确定的参数暴露成可调旋钮,所有修正反写回 design.md。覆盖 design-review(视觉对标)、design-content(文案与信息层级)、design-harden(边缘状态加固)三种子模式。**仅用于代码已生成后**——代码前的"感觉"引导走 frontend-interview-dualround 的后轮采访;纯调研走 frontend-design-research;写 design.md 走 frontend-design-writer。

designgoapi
0
7
Interaction DesignA

Design meaningful interactions, microinteractions, animations, state machines, gesture patterns, error prevention, and product behavior. Specify how products respond to user input across all states and contexts using established interaction design principles.

designrustgo
0
52
Design ElevationA

Comprehensive design elevation system that automatically transforms functional visual outputs into polished, professional designs. Use when creating ANY visual output including presentations (pptx), spreadsheets (xlsx), dashboards, reports, HTML artifacts, PDFs, web pages, or data visualizations. Applies systematic design thinking grounded in Tailwind CSS as the canonical design token system. Structures decisions through functional patterns (what users interact with) and perceptual patterns (...

designgoexpress
0
52
Social Creative DesignerA

Creative Designer skill. Takes a post concept, a client product photo, or a real lifestyle photo and produces on-brand social media visuals using the client's brand style guide. Four modes — Generate (AI image from concept), Composite (client product photo anchored in an AI-generated scene), Brand (apply text overlay treatment to a real client photo), Stop-Motion Reel (6-frame action sequence exported as MP4). Reads brand-style.md, builds prompts, generates/edits images via Nano Banana MCP, o...

designpythonrust
0
202